A broad Unity toolkit (38 editor tools) for technical artists who need faster debugging, asset prep, validation, and scene workflow utilities.EQLabs Essentials is a broad Unity editor toolkit built for technical artists, shader and material artists, environment artists, and small teams that need practical production utilities inside the editor.EQLabs Essentials includes 38 editor tools across Workflow, Debugging, Texture Generation, and Scene Painting, giving Unity technical artists and small teams a broad day-to-day production toolkit inside the editor.Documentation PageWorkflow ToolsBatch Material CreatorBuild Cost IntelligenceCreate Built-in PresetsDependency ExplorerDocumentation SystemMaterial and Shader QA LinterMaterial BrowserMaterial Preset ManagerMaterial Replacer - UpgraderMaterial ScreenshotterPipeline SwitcherProject DoctorQA Gate RunnerRuntime Debug Toolkit InstallerScene & Prefab Batch OptimizerShader Variant IntelligenceTexture Import EnforcerDebugging ToolsMaterial Property DiffOverdraw VisualizerRender Queue VisualizerShader Complexity HeatmapShader Keyword DebuggerShader Variant StripperTexture Generation ToolsCubemap CapturerGradient Ramp GeneratorHeightmap to NormalLUT Color Grading BakerMatcap GeneratorNoise Texture GeneratorNormal Map MixerSDF GeneratorTexture Array CreatorTexture Channel PackerScene Painting ToolsDecal Projector PlacerFlow Map PainterSmoothed Normals UtilityTerrain Layer Setup WizardVertex Color PainterInstead of solving one narrow problem, Essentials covers the recurring work that slows teams down across asset prep, debugging, validation, scene painting, and release workflow cleanup. The current release includes 38 live tools across Workflow, Debugging, Texture Generation, and Scene Painting.Use it to inspect shader complexity, analyze shader variant growth, surface project health issues, pack grayscale maps into RGBA textures, generate support textures, paint vertex colors and flow maps, review render queues and overdraw, standardize import settings, and run QA-focused checks before packaging.Highlights include:- Workflow and QA tools for project health, dependency review, batch cleanup, and release readiness- Debugging views for overdraw, render queues, shader complexity, shader keywords, and material-property comparison- Texture-generation utilities for ramps, LUTs, noise, normal workflows, SDF textures, texture arrays, and channel packing- Scene-painting tools for decals, vertex colors, flow maps, terrain-layer setup, and smoothed normalsEQLabs Essentials is a strong fit for teams that want fewer editor chores, clearer technical-art visibility, and a practical day-to-day toolkit for Unity production.Unity Version: 2021.3 LTS or newer.Render Pipelines: Built-In, URP, or HDRP.Platforms: All platforms supported by your chosen pipeline.




