Monster Evo Pack 37-38-39-40-41-42 and Bonus–Game Ready Creatures | PixeliusVita
PixeliusVita
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Stylized evolution monster pack (6 creatures) +6 bonus variants with full animations, 1 textures, mobile-ready, URP supported — perfect for RPG & indie games.⚔️ Upgrade to the Complete 30 Creature Combat Foundation• 30 monsters (Minion / Elite / Boss roles)• +6 bonus variants• Mobile optimized • Modular • Reusable👉 https://assetstore.unity.com/packages/3d/characters/creatures/30-monster-stylized-fantasy-vol-01-rig-anim-pixeliusvita-364922A foundation enemy pack designed for mobile ARPG projects, focusing on reusability, scalability, and biome variety without relying on VFX.This pack provides 6 fully animated enemy characters, each built to function as a core combat unit that can be reused across multiple environments and enemy tiers (minion / elite / boss).6 Complete Enemy CharactersFully rigged and animatedDesigned for melee / combat-focused gameplayClear silhouette and readable shapes for mobile screensFull Combat Animation SetEach character includes:IdleWalk / RunMultiple attack animations (3 attack variations)3xDeath1 texture per characterIdeal for projects that require many enemy variations with minimal performance overhead.Mobile-First & Performance FriendlyOptimized for mobile ARPGNo built-in VFX (by design) Easy integration with your own VFX pipeline Lower draw calls and better performanceClean prefabs with consistent setupPerfect for:Mobile ARPGHack & SlashDungeon CrawlerRogue-lite / Rogue-likePrototype → production pipelinesWhat’s Included3 enemy character modelsOnly 1 Full animation sets for all character1 texturePrefabs with shader setupReady-to-use materialsModel SpecificationsMonster 37Vertices: 1130 (≈1860 triangles)Submeshes: 1 skinned meshBones: 68Textures: 1Monster 38Vertices: 1654 (≈2752 triangles)Submeshes: 1 skinned meshBones: 68Animations: 11Textures: 1Monster 39Vertices: 4320 (≈6466 triangles)Submeshes: 1 skinned meshBones: 48Textures: 1Monster 40Vertices: 1916 (≈3138 triangles)Submeshes: 1 skinned meshBones: 68Textures: 1Monster 41Vertices: 3882 (≈6826 triangles)Submeshes: 1 skinned meshBones: 40Textures: 1Monster 42 (Armour of Monster41)Vertices: 2468 (≈4024 triangles)Submeshes: 1 skinned meshBones: 40Textures: 1Animation List (per monster)Idle x3WalkRunAttack x3Death x3(All animations are inplace, loop-ready)Rendering & OptimizationRender Pipeline: URP (fully supported)Mobile-friendly low poly modelsEfficient texture reuseNo VFX (lightweight & performance-focused)Suitable for high-volume enemy spawningPackage ContentsFBX files (rigged + animations)6 textures totalPrefabs ready to useURP material setupClean folder structureModel SpecificationsMonster 37Vertices: 1130 (≈1860 triangles)Submeshes: 1 skinned meshBones: 68Textures: 1Monster 38Vertices: 1654 (≈2752 triangles)Submeshes: 1 skinned meshBones: 68Animations: 11Textures: 1Monster 39Vertices: 4320 (≈6466 triangles)Submeshes: 1 skinned meshBones: 48Textures: 1Monster 40Vertices: 1916 (≈3138 triangles)Submeshes: 1 skinned meshBones: 68Textures: 1Monster 41Vertices: 3882 (≈6826 triangles)Submeshes: 1 skinned meshBones: 40Textures: 1Monster 42 (Armour of Monster41)Vertices: 2468 (≈4024 triangles)Submeshes: 1 skinned meshBones: 40Textures: 1Animation List (per monster)Idle x3WalkRunAttack x3Death x3(All animations are inplace, loop-ready)Rendering & OptimizationRender Pipeline: URP (fully supported)Mobile-friendly low poly modelsEfficient texture reuseNo VFX (lightweight & performance-focused)Suitable for high-volume enemy spawningPackage ContentsFBX files (rigged + animations)6 textures totalPrefabs ready to useURP material setupClean folder structure




