True 3D Parallax Shader – Reconstructs a full 3D space from a single 6-face panoramic image. No cube maps, no probes – just a plane and a shader.True 3D Parallax Shader – Real Spatial Reconstruction from a Single TextureUpgrade your 3D environments with a shader that doesn't just fake depth – it computes it. Unlike standard cube maps or reflection probes, this shader takes a single image containing six spatial faces (front, back, left, right, up, down) and reconstructs a fully correct, view-dependent 3D space on a simple plane.🔍 How It WorksThe shader performs real-time spatial ray marching using the six faces of your source image. When the camera moves, the shader recalculates perspective based on the actual 3D geometry of the space – not just screen-space offsets. The result? A true parallax effect that mimics a real 3D room or outdoor scene, seen through a flat plane.✨ Key FeaturesReal 3D Reconstruction – Not a fake parallax. The shader understands the spatial relationship between all six faces.Single Input Texture – Pack front/back/left/right/up/down into one image (custom layout supported).No Cubemaps or Probes – Works with standard 2D textures. Perfect for mobile, WebGL, and VR.Camera-Aware Parallax – Rotation, translation, and field-of-view all affect the perceived space correctly.Performance Optimized – Single-pass fragment shader, no extra draw calls or render textures.Customizable Depth & Scale – Adjust the perceived room size and parallax intensity.




