Advanced alien research facility for Cosmic Retro. Includes 70+ stylized meshes: containment tubes, surgical tables & lab props. Performance-ready for PC/Mobile/VR with Unity 6 & 2022+ support.Step into the heart of deep-space discovery with Laboratory 2—a specialized expansion of the Cosmic Retro universe dedicated to alien research and biological experimentation. This module provides a comprehensive set of 71 meshes designed to build high-tech medical bays, xenobiology labs, and containment facilities where the secrets of the galaxy are uncovered.Explore the Universe:Recreation | Station | Hangar | Laboratory | Mess Hall | Bedroom🛠️ Found this useful for your project? Every review counts and helps me keep the updates coming! If you have a moment, please leave a quick rating on the Asset Store. Thank you for being part of the Colony crew! 👨🚀Key Features of the Crew Lounge:54 Original Props: Features arcade machines, pool and foosball tables, jukeboxes, lounge seating, and entertainment consoles.17 Modular Structures: Simple, versatile walls, floors for seamless environment building and perfect grid snapping.Built-in Colliders: All meshes are physics-ready and interactive out of the box.Extreme Optimization: High-performance setup utilizing a Two materials with 16x16 textures.Unity 2022+: Full compatibility with URP and Built-in.Unity 6: Enhanced version with a dedicated URP demo scene optimized for the latest engine features.◼ Technical Specifications ◼Poly Count: Optimized Low Poly.Textures: 2x Texture Atlas (16x16 px).Materials: 2x Material (Minimalist workflow).Colliders: Custom-fitted and ready for physics.Render Pipelines: URP (Default), Built-in support.◼ Expanded Universe (Collections) ◼Core Duo (Station + Mess)Expanded Colony (Station + Mess + Lab)Grand Colony Collection (All 5 Modules)Perfect For:First/Third-person sci-fi exploration.Top-down & Isometric base-building games.Mobile, VR, and AR projects (highly optimized).Number of textures: 2Texture dimensions: 16x16Minimum polygon count: 6Maximum polygon count 734Number of meshes/prefabs: 71/77Colliders already configured on all meshes for immediate useRigging: NoTypes of materials and texture maps (e.g., PBR): png




