Drop-In Settings Menu for UI Toolkit (UITK)
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This asset is a settings menu based on Unity Toolkit (UITK)
Drop it into your prototype or project. It is ready to use and easy to modify with no manual bindings in the UI Builder.This asset is developed and testet with Unity 6.3.11.f1. It makes use of Unity 6 UITK features.If you are not using URP you will have to modify the screen settings methods.The UI itself is render pipeline independend.This settings menu includes:- a typical choice of settings including graphics, audio, controls- a file based load/save system- input system key rebindings based on your action map(s)- localization examples for english, french and german- an automated binding system for UITK callbacks- a UXML and uss stylesheet to be modifed as you like (all done within UI Builder)- a script for simple visual elements animationsThis implementation of an automated binding system for UITK leverages localization.For example, when adding elements (labels, text input fields, buttons, dropdown menus, sliders), you just:- Add your field in the UI Builder with an unique field name.- add the field name and its translations to the localization table.- Add a method called "OnMyfieldname," which will then be called automatically.No manual binding is required!For customization of the input system key bindings just reference to your input action map.The buttons for rebinding are runtime generated.This asset gives you maximum freedom in designing and implementing functionality.This asset is being developed with the support of Microsoft Copilot.




