Scrolling Directional Arrows: Neon Racing Guidance Arrows
Transylvanian Tales
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Create glowing animated directional arrows inspired by arcade racing games. Includes scalable prefabs, automatic tiling, material scrolling, and Built-in/URP/HDRP support.1. Navigate to:/Assets/TransylvanianTales/ScrollingDirectionalArrows/2. Import the correct package:- URP.unitypackage or HDRP.unitypackage(BRP requires no import)3. After importing, open:/RenderPipelines/[Your RP]/4. Open the Demo scene and press Play🎮 Try the WebGL demo here:https://transylvanian-tales.itch.io/scrolling-directional-arrows-demoCreate glowing animated directional arrows inspired by arcade and street racing games.Scrolling Directional Arrows is a lightweight drag-and-drop solution for building stylish navigation indicators using scrolling emissive materials, automatic tiling, and scalable prefabs.Designed for racing games, cyberpunk environments, futuristic tracks, and arcade-style worlds, the system provides smooth animated guidance visuals with minimal setup and excellent performance.📺 Video tutorials:https://www.youtube.com/playlist?list=PL2ESxGsWSBc5BVN52i_FqqpEybxg1bJsJ🚀 Key Features➡️ Animated Scrolling ArrowsCreate dynamic directional guidance using scrolling emissive materials.Arcade racing-inspired visualsSmooth scrolling glow effectLightweight material-based animationIdeal for roads, tracks, checkpoints, and guidance systems✨ Glowing Neon VisualsDesigned to work beautifully with Bloom and post-processing.Emissive glowing arrowsNeon/cyberpunk-friendly aestheticMultiple included color variantsStrong visibility in dark environments📏 Automatic Material TilingArrow density automatically adjusts based on object scale.Scale objects freelyMaintain consistent arrow densityNo manual UV adjustments requiredGreat for long roads and large environments⚡ Lightweight & EfficientBuilt using MaterialPropertyBlock for efficient rendering behavior.No unnecessary material instancingRuntime and editor-compatible behaviorMinimal overheadSuitable for large scenes🧩 Drag-and-Drop WorkflowSimple setup designed for rapid integration.Drop a prefab into your sceneScale and rotate as neededScrolling and tiling work automaticallyDemo scene included🎨 Easy CustomizationCustomize visuals and behavior to fit your project.Included Blue, Green, and Yellow variantsModify emission colorAdjust scrolling speedAdjust tiling densityCreate prefab variants easily🌐 Multi Render Pipeline SupportSupports all major Unity render pipelines.Built-in Render Pipeline:Included by defaultUniversal Render Pipeline (URP):Supported via included .unitypackageHigh Definition Render Pipeline (HDRP):Supported via included .unitypackage📦 What’s IncludedScrolling Directional Arrow prefabsMultiple color variantsDemo sceneMaterials and texturesMaterial scrolling systemMaterial tiling systemDocumentationTutorial videosBuilt-in RP supportURP support packageHDRP support package🎮 Perfect ForRacing gamesArcade gamesCyberpunk environmentsFuturistic roadsTrack indicatorsNavigation systemsCheckpoints and guidance pathsStylized world-space UI⚙️ Easy SetupDrag a prefab into your sceneScale and rotate freelyPress PlayThe system automatically:Scrolls glowing arrowsUpdates tiling based on scaleMaintains visual consistency🧠 Modular ArchitectureThe asset uses reusable internal systems organized inside:/Assets/TransylvanianTales/_Common/Asset-specific content is located inside:/Assets/TransylvanianTales/ScrollingDirectionalArrows/This structure allows reusable systems across multiple TT assets while keeping project organization clean and scalable.📚 Documentation & TutorialsIncludes:Structured documentationSetup instructionsDemo sceneVideo tutorials🔒 No External DependenciesNo external APIs usedNo third-party services requiredNo API keys neededFully self-contained within the packageCore FeaturesAnimated scrolling emissive arrowsAutomatic material tiling based on object scaleMaterialPropertyBlock-based rendering behaviorRuntime and editor-compatible visualsLightweight and efficient architectureDrag-and-drop workflowMultiple included color variantsDemo scene includedIncluded ContentScrolling Directional Arrow prefabsBlue, Green, and Yellow variantsDemo sceneMaterials and texturesMaterialScroller systemMaterialTiler systemDocumentationTutorial videosArchitectureCore reusable systems located in:/Assets/TransylvanianTales/_Common/Asset-specific content located in:/Assets/TransylvanianTales/ScrollingDirectionalArrows/Included internal systems:TT.MaterialScroller.V1TT.MaterialTiler.V1TT.Core.ReadOnlyAttribute.V1TT.Core.MonoBehaviourComponentSystem.V1Render Pipeline SupportBuilt-in Render Pipeline (BRP)Included by defaultUniversal Render Pipeline (URP)Supported via included .unitypackageHigh Definition Render Pipeline (HDRP)Supported via included .unitypackagePost Processing RequirementsBuilt-in Render Pipeline:Requires Post Processing Stack v2 for Bloom glow effectURP and HDRP:Post-processing already configured in included scenesPerformance NotesUses MaterialPropertyBlock to avoid material instancingSuitable for multiple simultaneous arrow surfacesMinimal runtime overheadDesigned for scalability and editor/runtime consistencyCustomizationSupports:Custom scalingRotation and positioningCustom emission colorsAdjustable scroll speedAdjustable tiling densityPrefab variantsCompatibilityCompatible with Built-in RP, URP, and HDRPWorks in editor and runtimeCompatible with desktop and mobile projectsSuitable for both 3D environments and stylized gameplay visualsExternal Dependencies / API DisclaimerNo external APIs usedNo third-party services requiredNo API keys neededFully self-contained within the packageAI tools (such as ChatGPT and Google Gemini) were used to assist in generating documentation, licensing text, and written content. All code and functionality were developed and verified by the publisher.




