Quick Texture Optimizer
Krykftn | Advanced Editor Tools & Systems
$16.50
(no ratings)
Jump AssetStore
Automate texture optimization, find duplicates, fix %4 divisibility, and trim transparency. Reduce build size and GPU memory across Android, iOS, Standalone, and WebGL with just one click.Quick Texture Optimizer is a comprehensive, modular Unity Editor tool designed to completely automate your texture analysis, optimization, and processing pipeline.Whether you are a solo developer trying to shrink your mobile game's build size, or a studio team standardizing assets across cross-platform targets, this tool removes the guesswork from texture management. It scans your entire project, intelligently categorizes your textures, and applies optimal compression settings for Android, iOS, Standalone, and WebGL simultaneously.Why Choose Quick Texture Optimizer?Unlike standard bulk-editing tools, Quick Texture Optimizer doesn't just change settings—it tells you why. With built-in educational content, it guides you through complex concepts like %4 Divisibility and texture padding. It features a unique Trim Transparency tool to physically shrink oversized PNGs, a Duplicate Finder to eliminate wasted space, and deep Memory Profiling to show exactly where your GPU memory is going.Core Workflows:Intelligent Categorization: Automatically sorts textures into UI, Backgrounds, Icons, etc., applying the perfect MaxSize and format overrides per platform (e.g., ASTC for mobile, DXT5 for PC).Deep Analysis: Detects textures with no alpha channel (saving ~25% memory by switching to RGB), finds exact MD5 duplicates, and highlights unused textures in your project.Fix %4 Divisibility: Automatically detects and pads textures to be divisible by 4 (crucial for block compression), complete with color-coded severity warnings and automatic file backups.Professional Reporting: Export stunning HTML or CSV reports of your project's texture health to share with your team.Perfect For:Mobile Game Developers (Android/iOS)Cross-Platform Porting TeamsTechnical Artists & Optimization SpecialistsAnyone struggling with large build sizes or high GPU memory usage.One-Click Batch Optimization: Apply intelligent, category-based compression rules across 4 major platforms simultaneously.Custom Rule Engine: Create unlimited custom categories based on path patterns with specific MaxSize and compression formats.Advanced Analysis: Estimate GPU memory usage per category, detect missing alpha channels, and find unused assets.Duplicate Detection: MD5 hash-based scanner finds identical textures even if they have different names or formats.%4 Divisibility Fixer: Visually pads textures to meet compression block size requirements, with an automatic backup system and educational diagrams.Processing Suite: Includes Batch Resize (Size/Percentage/POT), Batch Rename, and an advanced Trim Transparency tool to crop empty pixels.Team Friendly: Export and import JSON configurations between projects. Generate detailed HTML and CSV reports.Clean Architecture: Built with modern C# (2021.3+), non-intrusive UI, undo support for all operations, and isolated via Assembly Definition (asmdef).





