Low poly model for your game will be the main heroine of your game for you. Supports Built-in, URP, and HDRPMy portfolio on ArtStation www.artstation.com/sdkwarriorA model for your amazing game, video, demo or movie. Key FeaturesLow-polyCompletely modularFully RiggedApple BlendshapesAdjustable body partsChange color eye and hairBig combination of hairstyles2 Skins human and tattoSmart materials. Polycount️CharacterBODY and Cloth and Hair🐥 Faces 45k 🐥 Tris 89k 🐥 Verts 50kThe model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config) BlendshapesPerfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc. ModularityThe model is completely modular, you can remove or add any part you want. Unity project Supported version: 2021.3.21f1 Render pipelines: Built-in, URP, HDRP For facial animations use Blendshapes Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this characterLODs: (No)Rigged: (Yes)Number of Characters: 1 ModularThe model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)Vertex Counts of Characters: (50k-100k)Number of Textures: 67Texture Resolutions: (4096x4096)Supported Development Platforms:Windows: (Yes)Mac: (Yes)Documentation Link: -Important/Additional Notes: There are extra bones joint_HairD, joint_HairD1, joint_HairD2, joint_HairD3, joint_HairD4, joint_HairD5, joint_HairD6, joint_HairD7, joint_ChestLt,joint_ChestLt1, joint_ChestRt, joint_ChestRt1There is a transparency map in the material of the body and clothes. So that in movement one garment does not pass through the other and through the body.





