A highly customizable, URP-compatible Force Field VFX. Features real-time refraction, surface displacement, intersection effects, and a dynamic color-cycling script.Protect your game's assets with this stunning Force Field VFX, designed exclusively for the Universal Render Pipeline (URP).This package provides a drag-and-drop, hexagon-patterned spherical force field. Powered by a custom Unity Shader Graph, it offers deep visual customization. You can easily tweak properties such as refraction intensity, surface displacement, normal mapping animation, and edge intersection highlights to perfectly fit your game's aesthetic.Additionally, the package includes a ready-to-use C# script (ChangeForceFieldColor) that allows you to create a continuous, looping color animation at runtime with adjustable HDR glow intensity, cycle speed, and saturation.Key Features:Ready-to-use Hex Sphere Force Field prefab.Advanced Custom Shader Graph (Refraction, Displacement, Intersection).Includes a runtime color-cycling C# script.Fully optimized for the Universal Render Pipeline (URP).Included demo scene.Render Pipeline Compatibility: URPList of VFXs included: 1 Force Field (Hex Sphere)Custom Shaders: Yes (1 Custom Shader Graph included)Number of Scripts: 1 (Color cycling controller)Number of Prefabs: 1Number of Models/Meshes: 1 (Hex Sphere)Number of Materials: 2Number of Textures: 1 (Normal Map)Texture sizes: 512x512Minimum Unity Version: 2021.3 or higher





