10 different SciFi weapons
10 different textures for each weapon, creating a total of 100 variations100 SciFi Weaponry Super Collection - Sci Fi Weapon Designcan be used as character costume/outfit/skin/weaponry, or even as a decorative item.10 Weapons with 10 Different Textures each.Non-riggedNon-animatedThe only weapon that would require some kind of animation to work better, is the flail, the others works pretty well without any animating.Textures are very detailed, with many interesting content in each weapon's LEDPBR, UV mappedDetails are made with emissive map.Fits cartoon-themed game, and realistic themed games;Usually works better on higher poly games, but depending on how low poly is your game, can work well too.Maps Included for each weapon:-Color Map-Normal Map-Texture Map-Height Map-Metallic Map-AO Map-Emissive Map-Roughness Map-Opacity Map (not set in built-in, but its a separated map for those who'd like to use it)Polygons Counting:Axe A: 2650 faces / 2780 verticesAxe B: 11046 faces / 11680 verticesSword A: 2367 faces / 2484 verticesSword B: 2401 faces / 2486 verticesSpear: 3413 faces / 3572 verticesFlail: 11078 faces / 11314 verticesShield: 5572 faces / 5944 verticesLance: 9150 faces / 9280 verticesHammer: 8566 faces / 9316 verticesDagger: 5673 faces / 5824 vertices





