BT-Report & Feedback Kit: Plug-and-Play Intelligent Feedback System
Barkin Tufan
$17.60
$35.20
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A complete plug-and-play feedback and bug reporting solution. Automatically capture screenshots, logs, and advanced system metrics, sending them directly to Discord, Slack, or your custom REST API.Empower Your Players and QA with AAA-Level ReportingHarness the same seamless feedback and bug reporting systems used in modern live-service games. BT-Report & Feedback Kit delivers a professional-grade, highly optimized framework designed to bridge the gap between your players and your development workflow seamlessly.🎯 Core Feedback SystemsAutomated System Diagnostics: Instantly captures vital session data including CPU, GPU, RAM, VRAM, OS, FPS (Avg/Min), Frametimes, active Input Device, and Resolution. No extra coding required.Smart Log Capture: Features a thread-safe, rolling log buffer that automatically catches Unity errors, warnings, and exceptions leading up to the report, giving you the exact context of a crash or bug.Native Screenshot Support: Built-in OS-level file dialogs (Windows, macOS, Linux) allowing players to easily attach screenshots with an interactive in-game preview.Rate Limiting & Anti-Spam: Protect your webhooks and servers with robust, configurable submission windows and cooldown timers.🔌 Plug & Play BackendsDiscord Integration: Sends beautiful, color-coded rich embeds. Automatically uploads user screenshots and log buffers as multipart file attachments directly to your channel.Slack Integration: Delivers compact, clean, markdown-formatted messages to your Slack workspace.HTTP REST API & Local: Easily connect to Zapier, Make, n8n, or your custom servers via JSON POST. Includes a LocalJsonBackend for offline playtests and QA builds.Customizable Identity Provider: Use the FeedbackUserProvider to easily bind Steamworks, Epic Online Services, or your own custom backend IDs to every report.🚀 Production-Ready Editor ToolsNext-Gen UI Toolkit Inspectors: Experience beautiful, AAA-quality editor interfaces. Features live configuration validation, auto-setup warnings, and instant ScriptableObject generation.Live Connection Testing: Test your Discord webhooks directly from the Unity Inspector without ever entering Play mode.Runtime Dashboard: Monitor panel states, rate limit countdowns, FPS minimums, and active log buffers live in the inspector while the game is running.Workflow & ArchitectureFeedback Configs: Use ScriptableObjects to define max characters, rate limits, and log buffer sizes. Swap configs easily between Dev, QA, and Production environments.Event-Driven (FeedbackEvents): Hook into a static event bus to trigger custom analytics, loading animations, or UI sounds when the panel opens, succeeds, or fails.Thread-Safe Architecture: A built-in UnityMainThreadDispatcher ensures native file dialogs and network callbacks never freeze your main thread.📊 Proven Performance & DesignZero-Hassle Setup: Drop the prefab into your scene, assign your webhook URL, and you are ready to collect feedback.Geo & IP Tracking: Optional, asynchronous fetching of player Country, City, and IP using lightweight web requests.UI Agnostic Backend: The backend logic is entirely decoupled. Use our included beautiful UI, or easily plug the FeedbackManager into your own custom UI.🛡️ Enterprise Quality:Extensive, clean, and well-commented C# code.Professional architecture focused on modularity and high performance.Designed by developers, for developers, artist and designers.What You GetComplete source code with detailed XML comments.4 Ready-to-use Backends (Discord, Slack, HTTP REST, Local JSON).Beautiful UI Toolkit Custom Editors (FeedbackManagerEditor, DiscordBackendEditor).Configurable UI Prefabs with star ratings, category toggles, and character counters.Automated setup tools and example scenes.Core Systems:Feedback Manager: Handles UI states, rate limiting, data aggregation, and screenshot previews.Backend Interface: Abstract architecture supporting multipart form data and raw JSON payloads.Event Bus: FeedbackEvents for global lifecycle hooks (OnPanelOpened, OnSubmitSuccess, etc.). Key Features:Thread-safe rolling Unity Log buffer capture.Native Windows/macOS/Linux file dialog integrations via P/Invoke and shell commands.Advanced UI Toolkit inspectors with live connection testing and runtime monitoring.ScriptableObject-driven configuration files.Built-in Anti-spam/Cooldown system. Technical Specifications:Compatible with Built-in, URP, and HDRP.Complete C# source code included.Supports Unity standard UI (ugui) and TextMeshPro (TMP).Non-blocking, asynchronous web requests (UnityWebRequest).Only some promotional images were created using AI. AI was not used in the asset's content.





