A collection of strategy game cameras in the classic Blizzrard-RTS style as well as modern strategy game templates - 3D cameras like Homeworld and swooping tactical cameras like Total War.A collection of strategy camera controllers built for PC games with Mouse+Keyboard controls with Unity’s New Input System.Includes three distinct camera styles inspired by classic genre staples:Classic RTS camera (Blizzard RTS style - Warcraft, Starcraft-like)Tactical war camera (Total War style)Simulation camera (Overhead camera with full pitch, yaw, and pan control).Includes sample scenes, ready-to-use prefabs, basic cursor sprites, and extensible and well-documented code. Additional advanced features include terrain elevation adjustment, UI interaction examples for both UI Toolkit and uGUI. Editor utilities for game view focus tracking (so you can actually get edge scrolling in the Editor, not just in builds) and cursor confinement.Features:Uses Unity's new Input system - all keys and interactions are fully rebindableModular, extensible code architecture3 camera controller types included:Classic RTS Camera (Fantasy and Sci-Fi variants)Simulation CameraTactical War CameraReady-to-use prefabs and sample scenesKeyboard + mouse controlsScreen-edge scrolling and custom editor code for cursor confinement in the EditorZoom-dependent movement scalingCamera bounds supportAutomatic terrain/obstacle elevation adjustment using layersDynamic cursor system using ScriptableObjects and cursor state switchingCustom Editor cursor confinement systemAutomatic Game View focus detection (camera stops and cursor is freed when Game view not in focus)UI interaction examples (UI Toolkit + uGUI)





