Wood Monsters Pack 2 – 4 Stylized Animated Creatures (LOD + Skins)
Stylized Core By Z
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Stylized Wood Monster Pack 2 with 4 unique wooden creatures, fully rigged and animated, including PBR textures and demo scene.🪵 Wood Monsters Pack 2📌 Asset OverviewThis asset pack contains 4 stylized wooden monster characters, fully rigged and animated, designed for games, cinematics, and real-time applications.Each character includes a complete animation set, multiple texture variations, and is compatible with all major Unity render pipelines.An optional demo scene is included for previewing models, skins, and animations.📦 What’s Included✅ Models4 unique stylized wooden monstersFully rigged (Generic / Mecanim compatible)Game-ready topology✅ Animations20–31 animations per modelIn-Place (No Root Motion)Includes idle, movement, combat, and reaction animationsPBR textures (4K)Multiple skin variationsOptional demo / animation viewer scene🎥 Demo / ViewerThis pack includes an optional Unity demo scene used only to preview models, animations, and skins.This system is not a gameplay framework and is not intended for production use.📌 Intended Use✔ Games✔ Cinematics✔ Animation previews✔ Prototyping❌ No gameplay systems included❌ No AI or combat logic⚡ Support / ContactNeed help or have questions about the Monster Wood Pack? Join our official Discord community: https://discord.gg/4j5waAW4m2Get updates, support, and share your projects with us!Get all 4 characters at a discounted price compared to individual purchases.🧟 Models & Animation Lists🔹 Monster Wood Sentinel (31 animations)Idle_1, Idle_2, Idle_Combat, Walking_1,Walking_2, Walking_Backward_Combat, Walking_Backward_Combat_2, Turn_Left, Turn_Right, Dash_Forward,Dash_Backward, Dash_Left, Dash_Right, Running_1, Running_2, Enrage_2, Hit_1, Hit_2, Enrage_1, Stunned, Roar, ransform_Start, Attack_1, Attack_2, Attack_3, Attack_4, Attack_5, Attack_6, Attack_7, Attack_8, Death🔹 Monster Wood Elderwood (21 animations)Idle, Idle_Combat, Turn_Right,Turn_Left, Walking_1, Walking_2, Walking_3, Walking_Forward_Combat, Walking_Backward_Combat, Running, Roar, Attack_1, Attack_2, Attack_3, Attack_4, Attack_5, Attack_6, Attack_7, Hit, Stunned, Death🔹 Monster Wood Vortex (20 animations)Idle, Idle_Combat, Turn_Left, Turn_Right, Roar, Hit, Walking, Walking_Backward_Combat, Running, Invoque, Transformation_Start, Sacrifice_Action, Attack_1, Attack_2, Enrage, Command_Attack, Stunned, CastSpell_AO_1, CastSpell_AO_2, Death🔹 Monster Wood Colossus (25 animations)Idle, Idle_Combat, Turn_Left, Turn_Right, Walking_1, Walking_2, Walking_Backward_Combat, Running, Invoque, Attack_1, Attack_2, Attack_3, Attack_4, Attack_AoE, Attack_AoE_Charge_1, Attack_AoE_Charge_2, Attack_AoE_Impact_1, Attack_AoE_Impact_2, Hit, Enrage, Stunned, Sacrifice_Action, Command_Attack, Death_1, Death_2📊 Technical OverviewModel Triangles Vertices AnimationsMonster Wood Sentinel 21,126 10,567 31Monster Wood Elderwood 27,788 13,867 21Monster Wood Vortex 33,792 16,881 20Monster Wood Colossus 29,906 14,953 25Polygon range: ~21k – 33k triangles📉 LODsEach model includes 4 LOD levels:LOD0 (100%)LOD1 (60%)LOD2 (40%)LOD3 (15%)🎨 Textures & MaterialsPBR workflow4K texturesMultiple skins per model(9 per model)Maps included:Albedo + TransparencyNormalAmbient OcclusionHeightMetallic + SmoothnessEmissionMask Map (HDRP)🎮 Render Pipeline CompatibilityBuilt-in ✔URP ✔HDRP ✔⚠️ URP is the default setup.Built-in and HDRP may require material reassignment depending on project configuration.⚙️ Technical DetailsRig: Generic (Mecanim compatible)Animation type: In-PlaceUV mapping: Yes⚠️ Important NotesInput SystemThis asset uses the Built-in Input Manager in the demo scene.If using the New Input System:Go to Project Settings > PlayerSet Active Input Handling = BothAnimation LoopSome animations are set to loop for preview purposes.Disable loop for:AttacksDeathHit reactionsHDRP NoteEach skin requires its own Mask Map and Emission Map for correct rendering.🎥 Demo SceneIncludes a simple viewer system for:Character previewSkin switchingAnimation playback


