Extra Save System
ExQDev
$27.50
Date |
Price |
---|---|
日時 |
価格($) |
03/19(2018) |
27.5 |
11/27(2018) |
16.5 |
12/12(2018) |
27.5 |
11/26(2024) |
27.5 |
Jump AssetStore
ATTENTION! Requires THE EXID PACKAGE!
Hey! Are you looking for any save systems?
There is an Extra Save System!
Why Extra Save System?
Because you can save anything, without scripting and troublesome customizing and setting. It`s really the best solution for offline games on the MacOS, Windows or Android!
Explore demo scenes to getting started. Also, you can find tutorials on the our site: exqdev.epizy.com
THE MAIN COMPONENT IS "SAVE LOAD MGR",
AT LEAST ONE OBJECT OF THE SCENE MUST HAS THIS COMPONENT
IF YOU WANT SAVE THIS SCENE OR LOAD FROM IT! YOU CAN FIND THIS FILE IN THE
"COMPONENT/ExQDev/Extra Save System/CORE/SAVE LOAD MANAGER" LOCATION!To use it in scripting, use cast to the Save Load MGR on your object, calling "Save" or "Load" method.
It ready for using directly after importing!
Features:
-Saving to binary;
-Protected for hacking;
-Saving any user scripts and components;
-Saving to custom folder;
-Saving all fields of all scripts;
-Saving private fields and public properties;
-Auto load saved scene if it is not loaded yet;
-Custom modes;
-W/O customizing and setting;
-Easy to invoke save/load function;
-Fast save/load!
-Extending supports with custom scripting
-Filter(Black-/Whitelist mode)
-Encryption(16x max)
-User-friendly interface
-Fast setup
Supported types:
*int
*float
*string
*bool
*serializable classes
*Vector2
*Vector3
*Vector4
*Rect
*Color
*AudioClip
*Texture2D(only R/W enabled)
*Generic types
*User defined serializable types
And you can write own modules for it, for example, saving and loading with different names, autosaving with time interval and other events)