Soulslike-style item cycling for Game Creator 2Action Item Hotbar is a Soulslike-style Item Hotbar System built to extend Game Creator 2’s Inventory workflow. Easy to use and ready to rock!Equip items in the inventory as usual, then let the hotbar handle the rest.This system ensures that only the currently selected item is equipped. Players cycle through items, equip one at a time, with a workflow that feels right for action-heavy gameplay.Supports multiple hotbars, one per equipment slot (right hand, left hand, consumable, etc), without fighting against GC2's Inventory system.🔧 How it worksUses GC2’s Inventory systemReplace BagEquipUI with EquipmentSlotUIAdd BagCellEquipToSelectedSlot to Bag Cell UI PrefabEquip items as usualCycles through hotbar slotsOnly the active item is equippedEnable hotkeys for using itemsAutomatically unequips the previous oneKeeps inactive items fully unequippedFully compatible with Save / Load💡 Perfect ForSoulslike gamesAction RPGsThird Person ShootersAny project where you need dynamic control over equipment.📦 IncludesRuntime system (Hotbar Manager, Hotbar, Equipment Slot, BagCellEquipToSelectedSlot, Save/Load Memory)Example sceneText documentationRuntime system (Hotbars Manager, Hotbar, Equipment Slot, BagCellEquipToSelectedSlot, Save/Load Memory)Example sceneText documentationOnline docs


