Wheel of Fortune: Professional Luck-Based Reward system for Unity featuring Modular Prize Logic, Scalable UI Templates, and Probabilistic Outcome Control for building robust, scalable gameplay logic.Wheel Of Fortune Core is a high-end, production-ready framework designed to handle the core logic of randomized reward mechanics and probability-based mini-games in Unity. It provides a solid, decoupled architecture that serves as a reliable backbone for your game.Built with a focus on clean code and developer experience (DX), this system allows you to implement complex features in minutes rather than weeks. It’s highly extensible, allowing you to override, wrap, or expand any part of the logic to fit your specific vision.HELPFUL LINKS: |🌐 WEBSITE |💬 DISCORD | 📌 KEY ADVANTAGES:⚡️ Clean & Decoupled Architecture: Follows ScriptableObject-driven and Event-based design. Logic is separated from visuals, making it easy to swap UI or 3D models without touching the core system.💻 Data-Driven Workflow: Configure your entire reward pool, probabilities, and sectors through Scriptable Objects. Changes take effect instantly without recompiling code.🔄 Enterprise-Grade Scalability: Designed to handle unlimited reward tiers and wheel configurations with zero performance impact. Perfect for both small indies and massive live-service titles.🌐 Production-Tested & Reliable: Features a robust backend with deterministic outcome calculation and weight validation, ensuring your players always experience fair and predictable randomness.✅ FEATURES INCLUDE:🎯 Core Logic Engine: The powerful brain of the system: handles weighted probability calculations and prize distribution out of the box.🧩 Flexible Integration: Easily hook into the system via C# Actions or Unity Events to trigger your own game logic (e.g., giving gold, spawning items, or starting VFX).🎬 Out-of-the-Box UI Samples: Includes a fully functional UGUI demo with smooth animations to get you started immediately.🎛 Advanced Editor Suite: Manage your rewards through custom editor windows featuring automated weight balancing and prize validation.🔢 Save & Load Support: Comes with a built-in serialization layer. Easily save the state of the system (e.g., daily spin cooldowns or pity counts) to JSON or PlayerPrefs.🔘 Bonus Developer ToolsRuntime result simulator for probability testing.Complete API documentation for custom extensions.Sample templates for Daily Rewards and Casino-style wheels.🎯 Where This System Fits BestWheel Of Fortune Core is the perfect choice for projects that require depth and long-term stability. It’s a strong fit for:Hypercasual & Mobile: Implementing "Daily Spin" mechanics to increase player retention and session length.RPG & Adventure: Managing loot-box style rewards or luck-based gambling mini-games in taverns.Strategy & Tycoon: Handling random events, bonus multipliers, or resource drops.Multiplayer & Live-Service: Synchronizing randomized outcomes and rewards across different player sessions.🔗 Plays Well With These Asset CategoriesUI Packs: Use any UGUI/UI Toolkit assets as the visual front-end for the system.Save Systems: Integrates with Easy Save and other popular serialization tools.Localization: Works with standard pipelines for multi-language item names and prize descriptions.VFX & Sound: Trigger particle effects and audio clips precisely when the wheel stops or hits a sector.🔗 Possible Integrations:Odin Inspector & SerializerPlaymaker / Bolt / NodeCanvasEasy Save 3I2 LocalizationCard Game Core Key Features:Fully commented, clean C# source code included.Yes—No DLLs; all code is visible, modifiable, and follows industry-standard naming conventions.Support for Unity 2021.3 LTS and higher (including Unity 6).Low memory footprint and highly optimized for mobile devices, consoles, and low-end hardware.Built-in Event-driven API for high performance, ensuring zero overhead during the wheel's rotation.ScriptableObject Architecture allows for easy data management and asset-swapping without scene dependencies.Supported Platforms:Android & iOS (Mobile optimized)PC (Windows, Mac, Linux)WebGLConsoles (PlayStation, Xbox, Nintendo Switch)VR/AR (Fully compatible with World Space UI)Dependencies:Unity UI (UGUI): Required for the included sample templates.Newtonsoft JSON (Optional): Supported for advanced reward serialization but not mandatory.


