Contains simple yet essential random utility methods.A library of simple and essential random utility methods, such as picking a weighted item, or weighted bools.ChooseRandom - Chooses a random input based on provided weights. Useful for loot pools.GetChances/GetChancesPercent = Returns a normalized/percentage possibility of each provided item and weights, for visualizing weight chances.GetRandom - Chooses 1+ random entries from a list of items.ShuffleList/ShuffleArray - Shuffles a list/array using Fisher-Yates shuffle.RandomBool - Chooses true or false with a 50/50 chance.RandomWeightedBool - Chooses true or false with chosen weights. Useful for crit chances, etc.RandomVector2 - Chooses a random Vector2 between the min and the max.RandomDirection2D - Chooses a random normalized Vector2 direction.RandomVector3 - Chooses a random Vector3 between the min and the max.RandomDirection - Chooses a random direction in 3D space.


