Gamepad Vibration System for Game Creator 2
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$8.25
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Add responsive gamepad vibration to your Game Creator 2 projects with an easy and customizable system.🎮 Gamepad Vibration System for Game Creator 2Add professional-quality vibration feedback to your Unity game with full Game Creator 2 integration.This module provides a simple, flexible, and production-ready system to control gamepad vibration for gameplay events such as hits, explosions, damage, and environmental effects.✨ Features✔ Full Game Creator 2 integration✔ Supports all Input System gamepads✔ Independent Low & High motor control✔ Pulses, intervals, and smooth fade-out✔ Global intensity scaling✔ Automatic vibration blending (no stuck vibration)✔ Lightweight and easy to use🎮 Perfect ForAction gamesAdventure gamesShootersRPGsAny game needing immersive feedback⚙️ RequirementsUnity 2020.3+Game Creator 2Input System💻 Platform CompatibilitySupports all major controllers via Unity Input System when used on:✔ PC (Editor and Standalone builds)⚠️ Console platforms (PlayStation, Xbox, Nintendo Switch) require native SDK vibration implementation and are not supported out-of-the-box.🚀 Why This Asset?Prevents vibration bugs (no stuck vibration)Handles overlapping effects automaticallySmooth and responsive feedbackDesigned for real gameplay👉 Plug & Play👉 Production Ready👉 Professional Feel📘 For detailed setup and usage instructions, please refer to the included documentation.- Built using Unity Input System for modern controller support- Compatible with Game Creator 2 (Visual Scripting Instruction included)- Direct C# API for manual control: GamepadVibrationManager.Play(float low, float high, float duration, bool fadeOut);- Centralized Vibration Manager: - Handles multiple simultaneous vibration requests - Blends motor intensities safely - Prevents stuck vibration states - Automatic cleanup and timing control- Fully customizable vibration parameters: - Low Frequency (0–1) - High Frequency (0–1) - Duration - Pulses - Interval - Fade Out - Global Intensity- Supports multiple vibration patterns: - Light and heavy impacts - Explosions - Heartbeat effects - Alert signals - Continuous damage feedback- Includes demo scene with practical examples- Lightweight and performance-friendly- No per-frame memory allocations during normal useRequirements:- Unity 2020.3 LTS or newer- Unity Input System (required)- Game Creator 2 (required)Platform:- PC (Windows) with supported gamepads- Console builds (PlayStation, Xbox, Nintendo Switch) may require platform-specific vibration implementation using native SDKs.AI tools were used to assist with the creation of promotional images for the Asset Store and to help organize the asset structure. All core functionality, code, and implementation were developed and verified manually.



