Mid-Century Brutalist Data Centre
Switchboard Studios
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Mid-Century Brutalist Data Centre Environment with 87 Unique Meshes.This package is designed for these three render pipelines: HDRP, URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.High-Fidelity Retro-Computing & Architectural EnvironmentThe Mid-Century Brutalist Data Centre is a specialized environment collection that merges the raw, monolithic forms of Brutalist architecture with the intricate, analog aesthetic of 1950s–1980s computing technology. Engineered for Unity, this suite offers a cohesive visual language for artists building high-stakes corporate, government, or sci-fi interiors.[THE SPECS]100+ Production-Ready Props: A massive library of bespoke assets, featuring era-specific terminals, reel-to-reel data banks, and heavy-duty brutalist furniture.Optimized Architecture: The shared material system ensures maximum performance and high-speed iteration across the entire environment.Lighting: This environment is designed from the ground up to utilize Global Illumination. Emissive surfaces act as primary light sources, creating a moody, authentic atmosphere that reacts in real-time.[INTEGRATED SCENES]Brutalist Data Hub: A fully composed, hand-crafted interior scene that showcases the synergy between the raw concrete architecture and the sophisticated tech layout.Demonstration Scene: A clean, systematic showcase of all 100+ assets, organized for technical inspection and easy kitbashing.[CORE FEATURES]Era-Correct Design: Assets are meticulously designed based on technology from the Mid-Century through the late 80s, ensuring historical resonance with a stylized edge.Dynamic Material Control: A fully controllable material system allows for global color adjustments, roughness tuning, and emissive intensity control across the entire pack.Plug-and-Play Integration: Designed for immediate deployment into cinematic or gameplay-driven projects.✨ Follow Us & Stay Connected ✨INSTAGRAM | X | YOUTUBE | ARTSTATIONFeatures:87 Unique MeshesAttention to Detail / AAA QualityControllable parameters in MaterialsHigh-Quality AssetsGame ready/OptimizedUnique Concepts of AssetsHigh Attention to DetailsMaterial Variations for some assetsTexture Sizes:409620481024Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assetsCollision: Yes, Custom collisions for complex assetsLODs: Yes, 4 LODs for complex assetsAverage Poly Count: around 1K up to 162KTexture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, OpacityMaterials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.Props: Casette Server, Clock, Coffee Table, Desk Chair, Disk Player, Retro Radio, Television, Retro Desk Fan, Recorder, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Architecture: Floor, Wall, Elevator, Exterior Door, Ceiling, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Number of Meshes: 87 Unique MeshesNumber of Materials: 64Number of Textures: 98Supported Development Platforms: All Platforms



