Performance optimized 3D model of a Modern 155mm Self-Propelled Howitzer Designed for seamless integration into military simulators and large-scale action games where efficiency and modularity are keyMODERN SELF-PROPELLED HOWITZER: Performance-optimized 3D model of a Modern 155mm Artillery Unit, specifically designed for large-scale military simulations and tactical games where engine overhead is a priority. This asset balances visual accuracy with a mid-poly count, making it ideal for use as a functional vehicle or high-quality background asset.The model features 48,297 triangles, prioritizing real-time efficiency. It is designed to look great in action while maintaining high frame rates, avoiding the heavy performance cost of extreme-fidelity geometry.⚠️ HIGH-END CINEMATIC WARNING (HDRP Path Tracing)While the model is optimized for performance, this package includes a showcase setup to push Unity’s HDRP visual limits:Cinematic Ready: Configuration for High-End PCs using Path Tracing to enhance lighting and materials.Scene Demo: Standard HDRP settings for stable performance across most hardware.Key Features:Optimized Geometry: A strategic triangle count of 48k ensures the model remains lightweight for complex scenes with multiple units.Efficient Textures: 1024x1024 texture sets designed to minimize VRAM usage while maintaining a clean, professional appearance.Modular Hierarchy: Organized into 71 sub-objects (wheels, turret, barrel, hatches) for easy scripting of mechanical parts.Rigged Antennas: Basic bone hierarchy included for secondary motion (wind/physics).Authentic Matte Finish: Battle-hardened look suitable for modern combat environments.Compatibility:Native Pipeline: HDRP (High Definition Render Pipeline).Easy Conversion: Materials can be upgraded to URP or Built-in via Unity’s Render Pipeline Converter.Platforms: PC, Console, and high-end Mobile projects.Note: This package includes the exterior model only. Due to its optimized nature, it does not include interior cabins, high-density LODs, or pre-made animations.Technical detailsPolygon Count: 48,297 Triangles.Vertex Count: 52,302 Vertices.Number of Meshes: 1 Prefab (71 organized sub-objects).Rigging: Yes (Antennas only).Animations: No.Number of Textures: 7 Sets.Texture Dimensions: 1024 x 1024 pixels (Optimized).UV Mapping: Yes (Non-overlapping).LOD Information: LOD 0 only.Materials: HDRP Lit (PBR).Pipeline Compatibility: Native HDRP. Fully compatible and convertible to URP and Built-in Render Pipeline. * Render Pipeline Conversion: Materials can be easily upgraded to any pipeline using Unity's built-in Render Pipeline Converter (Edit > Render Pipeline > Upgrade Materials).Supported Unity Versions: 2021.3+ and Unity 6.



