Bake 3D animations into VATs (Vertex Animation Texture) in the engine without the need of a 3D editing software. Perfect for optimizing animation-heavy games. Comes with shaders and example assets.Nothing prevents the use of the tool under a Custom Render Pipeline provided that the user can make their own compatible shader by using the provided Sub Graph.Smart VAT is a tool for baking 3D FBX and Alembic animations into VAT animations without the need of a 3D editing software.It optimizaes texture size by excluding vertices that don't move. Tweak the filters to further improve the optimization.Smart VAT also detects if overlapping vertices exist. If 2 or more vertices are always within the "Match Filter" value from each other during every frame of the animation, Smart VAT generates texture Data only once and assigns it to all matches, once again optimizing texture size.Smart VAT can bake multiple meshes into a single one. Ideal for characters that have split parts. Using Material Merge Mode: Texture Array allows the exported result to reference the proper textures from the array. There's even a Texture Array Tool to help you set that up.Required Packages:AlembicShadergraphTimelineAnimationParticleSystemSmart VAT Tool converts 3D animations to Vextex Animation Textures.It allows easy user customization such as changing the naming convention and default settings all from a scriptable object.It includes example assets and basic VAT shaders. Feel free to use them as a base for your own.First version of the package was entirely human-made.AI was used in the latest update for these:Code optimizationTexture Array Detection and Creation ToolFilter Mesh Preview




