Convert 3D animations to VATs (Vertex Animation Texture) in the engine without the need of a 3D editing software. Perfect for optimizing animation-heavy games. Comes with shaders and example assets.Nothing prevents the use of the tool under a Custom Render Pipeline provided that the user can make their own compatible shader by using the provided Sub Graph.Smart VAT is a tool for converting 3D FBX and Alembic animations into VAT animations without the need of a 3D editing software.Smart VAT saves texture space by excluding vertices that don't move. Increase the "No Move Tolerance" to optimize further by excluding vertices that only ever move slightly.Smart VAT also detects if overlapping vertices exist. If 2 or more vertices are always within the "Same Pos Tolerance" from each other during every frame of the animation, Smart VAT generates texture Data only once and assigns it to all matches, once again saving on texture space.Smart VAT can bake multiple meshes into a single one. Ideal for characters that have split parts. The object must be setup to use a single material, so no overlapping UVs.Required Packages:AlembicShadergraphTimelineAnimationParticleSystemSmart VAT Tool converts 3D animations to Vextex Animation Textures.It allows easy user customization such as changing the naming convention and default settings all from a scriptable object.It includes example assets and basic VAT shaders. Feel free to use them as a base for your own.



