The PHC Food Pack is perfect for scenes and environments that need some interesting props for variety or to use in a food related mobile and PC games directly.PHC's Food Pack contains 12 separate PreFab assets that can be added to your project right out of the box. Each have been optimized for Mobile but can still be used in higher fidelity projects as props and contain LOD's and all share a texture atlas for optimal performance.- PHC_Food_Pack_BeefStew_LOD0 = 3856 tris - PHC_Food_Pack_BeefStew_LOD1 = 1830 tris- PHC_Food_Pack_BeefStew_LOD2 = 578 tris- PHC_Food_Pack_Burger_LOD0 = 4801 tris- PHC_Food_Pack_Burger_LOD1 = 2673 tris- PHC_Food_Pack_Burger_LOD2 = 792 tris- PHC_Food_Pack_Cake_LOD0 = 7079 tris - PHC_Food_Pack_Cake_LOD1 = 3009 tris- PHC_Food_Pack_Cake_LOD2 = 1297 tris- PHC_Food_Pack_Chicken_LOD0 = 7697 tris- PHC_Food_Pack_Chicken_LOD1 = 5148 tris- PHC_Food_Pack_Chicken_LOD2 = 4011 tris- PHC_Food_Pack_Eggpie_LOD0 = 5873 tris- PHC_Food_Pack_Eggpie_LOD1 = 2373 tris- PHC_Food_Pack_Eggpie_LOD2 = 832 tris- PHC_Food_Pack_Fries_LOD0 = 3465 tris- PHC_Food_Pack_Fries_LOD1 = 1385 tris- PHC_Food_Pack_Fries_LOD2 = 1111 tris- PHC_Food_Pack_Pasta_1_LOD0 = 10783 tris- PHC_Food_Pack_Pasta_1_LOD1 = 3856 tris- PHC_Food_Pack_Pasta_1_LOD2 = 2330 tris- PHC_Food_Pack_Pasta_2_LOD0 = 6798 tris- PHC_Food_Pack_Pasta_2_LOD1 = 3764 tris- PHC_Food_Pack_Pasta_2_LOD2 = 1146 tris- PHC_Food_Pack_PorkMushroom_LOD0 = 3078 tris- PHC_Food_Pack_PorkMushroom_LOD1 = 884 tris- PHC_Food_Pack_PorkMushroom_LOD2 = 409 tris- PHC_Food_Pack_Steak_LOD0 = 6346 tris- PHC_Food_Pack_Steak_LOD1 = 2929 tris- PHC_Food_Pack_Steak_LOD2 = 1318 tris- PHC_Food_Pack_TurkeyMash_LOD0 = 5266 tris- PHC_Food_Pack_TurkeyMash_LOD1 = 2148 tris- PHC_Food_Pack_TurkeyMash_LOD2 = 636 tris- PHC_Food_Pack_VegPie_LOD0 = 4959 tris- PHC_Food_Pack_VegPie_LOD1 = 2699 tris- PHC_Food_Pack_VegPie_LOD2 = 720 trisAll assets share 2 materials, both containing a base texture and Normal Map- PHC_Food_Pack_Mat = PHC_Food_Pack_baseTex + PHC_Food_Pack_NM ( 4096 x 4096 )- PHC_Food_Pack_Plate_mat = default material - Shared Texture Atlas - All the assets share the same UV space and texture, reducing the textures that need to load in memory - optimized 4096 x 4096 (4k) Textures- UV Mapping- 12 prefabs- LOD's included- Shared Texture Atlas - All the assets share the same UV space- Mobile / PC- Retopology and optimal poly counts- Semi-Realistic / painted texture Style- URP render pipeline- no rigging- no animationAI-generated image references and base meshes created in preliminary stages of production. Local ComfyUI compute was used along with licensed open-source models verified for full commercial use. Transformative topology cleanup, remeshing, retopology, UV unwrapping and optimizations were manually performed in Blender. Texture baking, touch ups performed in InstaMAT/Blender



