LevelKit2D is a flexible level editor designed for 2D games and 3D projects with 2D-based gameplay, featuring both square and hexagonal grid support.Stop switching between tools. Level Kit 2D brings your entire level design workflow into Unity, letting you build, tweak and iterate on your maps without ever leaving the editor.Whether you're making a puzzle game, a roguelike, a top-down RPG or anything in between — this tool adapts to your project, not the other way around.Key FeaturesVisual level editor built directly into the Unity Inspector — see your map as you build it, in real time.Square and hexagonal grid support — seamlessly switch between grid types depending on your game's needs.Four element types to cover any level design scenario: Tiles, Level Elements (characters, enemies, interactables), Edge Elements (walls, doors) and Placeable Elements (inventory items).Directional elements — assign different icons per direction for both square and hex grids.Flexible element catalog — group your elements into sets and assign different sets to different levels, zones or worlds.Utility functions — fill, clear by element, clear by type, or wipe the entire map in one click.Clean data API — access your level data at runtime through a set of public methods and build your own level loading logic, your way.Built with Unity conventions — powered by Scriptable Objects and custom inspectors, so it feels right at home in your workflow.Who is it for?This tool is designed to be generic and project-agnostic. It works out of the box for any grid-based game and requires no modifications to the tool's source code to fit your project.Perfect for solo developers and small teams who want a lightweight, integrated alternative to external level editors.RequirementsUnity 6 or laterEditor-only tool — no runtime dependenciesFree & OpenLevel Editor Tool is completely free. Build something great with it.FeaturesSupported OSLink to documentation



