AQUIS PRO - Water Tool & Shader (Orto & Perspective)
AureDevGames
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AQUIS Pro is a complete water solution for Unity URP, combining a powerful spline-based mesh generator, a highly customizable Water Shader, and an intuitive flow map creator.Pipeline: Exclusively built for Universal Render Pipeline (URP).Unity Version: Recommended for Unity 6 and above.Settings: Depth Texture and Opaque Texture must be enabled in your URP Asset for refraction, caustics, and intersection foam to work correctly.LinkedIn DocumentationAQUIS Pro: Advanced Water & River GeneratorCreate stunning, dynamic rivers and oceans in Unity URP! 🌊AQUIS Pro is a professional, feature-rich solution for generating water bodies in Unity's Universal Render Pipeline. Built for both perspective and orthographic cameras, it combines a powerful spline-based mesh generator with a highly customizable, multi-layered Water Shader.Whether you need a calm, winding river snapping perfectly to your terrain or a vast, stormy ocean, AQUIS Pro gives you the tools to achieve it :)🛠️ Core Generation ToolsSpline-Based Rivers: Easily create winding rivers with an intuitive handle system. Use the powerful Draw Mode to paint splines directly onto your terrain with automatic adjustment.Sector-Based Oceans: Generate massive water bodies with customizable vertex density and subdivision settings.Smart Flow Maps: Generate flow maps automatically based on the slopes and spline direction, or use the built-in Custom Paint Mode to manually brush water direction and speed directly in the scene view.Adaptive Tessellation LODs: Dynamically adjust the mesh's tessellation level based on screen space and camera distance, ensuring maximum performance at all times.Snap to Riverbed: Automatically align your water meshes to terrain or custom collision layers for a perfect fit.💧 Advanced URP Water ShaderGerstner Waves System: Highly customizable 4-layer wave system with intuitive inspector controls (also a buoyancy script synchronized with the waves).Depth & Refraction: Realistic underwater distortion and color absorption based on depth.Dynamic Foam: Surface panning foam, flow map-driven foam, waves crest foam and intersection foam (where water meets shores and objects).Caustics: Beautiful, depth-based light patterns projected onto the underwater floor.Lighting & Reflections: Support for Point/Direccional Lights and their casted shadows, specular highlights, Realtime/Baked Reflection Probes, and environment skybox blending.Artistic Controls: Built-in "Caves" layer for stylized depth, and HSV (Hue, Saturation, Value) sliders for quick final color grading.⚡ Workflow & UtilitiesExport as Prefab: Turn your generated rivers and oceans into ready-to-use prefabs with a single click.Material Synchronization: Easy 1-click buttons to sync materials across multiple river splines.Save & Load Configs: Save your perfect wave and shader settings as Data Sets to reuse them easily in other scenes.Scene template: Learn how water is done using AQUIS Pro taking a look at the scene template ^^🚀 Roadmap (Coming Soon)AQUIS Pro is actively in development! Planned future updates include:Planar Reflections.Water Decals (algae, dirt).Waterfall integration.Advanced shoreline intersections.World-space caustics & full Underwater effects.GPU compute support for performance improvements.📌 Requirements & SetupPipeline: Exclusively built for Universal Render Pipeline (URP).Unity Version: Recommended for Unity 6 and above.Settings: Depth Texture and Opaque Texture must be enabled in your URP Asset for refraction, caustics, and intersection foam to work correctly.Need help or have a feature request? Feel free to contact me with any questions, bug reports, or ideas! Look at my other assets too :)📧 Email: auredevgames@gmail.com 💬 Discord: aeris44Credits (not included in the package, just for the screenshots and the trailer)(TRAILER) Aquarium City-Louie ZongStylized Village Fatpack https://www.fab.com/listings/9c5894eb-9f40-4e8b-98be-8471ae620c8bFree Island Collection https://assetstore.unity.com/packages/3d/environments/landscapes/free-island-collection-104753Small Wooden Boat https://www.fab.com/listings/36cdede3-2dcf-4971-b29e-0137aeb795a2Fishing Boat https://www.fab.com/listings/ecef8ba7-5115-4b72-a908-2c088caaca9bRustic Wooden Dock by Evant16 in SketchfabLighthouse by Snrnsrk5 in SketchfabCornifers https://assetstore.unity.com/packages/3d/vegetation/trees/conifers-botd-14207610 c# scripts (editor, data structures, wave control and bouyancy)A template scene6 water materials ready to use in the tool, 5 materials for the template scene.The main water shader, organized in different HLSL functions and Shader Graph Subgraphs.6 water data scriptable objects of the examples.Skybox texture (1024x1024) and 11 textures for patterns, noises and normals (2048x2048).2 additional textures for scene template (1 -> 256x256, 2 -> 1024x1024)




