Authentic motion-captured war axe animations focused on heavy, impactful combat. Designed for realistic melee systems with seamless combos and powerful, weight-driven attacks.Deliver raw power and impact to your combat system with this high-quality war axe animation pack, featuring authentic, motion-captured performances designed for heavy, weight-driven combat.Built for realistic and immersive gameplay, these animations emphasize force, momentum, and follow-through—perfect for brutal melee systems, dark fantasy worlds, or grounded combat experiences.Animation OverviewThe animation set includes a complete combat flow system with seamless transitions.Idle & Stance:Idle #1 (Loop)Idle #2 (Loop)Combat Idle (Loop)Idle → Combat IdleCombat Idle → IdleCombos System: (All combo attacks seamlessly chain into each other or return to Combat Idle.)Attack #1 (Loop) → Combat IdleAttack #2 → Combat IdleAttack #3 → Combat IdleAttack #4 → Combat IdleAttack #5 → Combat IdleSkills:Skill #1 - Throw AxeSkill #1 - Catch AxeSkill #2 (Loop)Skill #3 (Loop)Skill #4 (Loop)Force Attack System:Start Force Attack → ChargeCharge (Loop)Force Attack → Combat IdleIncluded ToolsWeapon Helper System:Easily manage weapon positioning and switching with the included helper script:Attach WeaponHelper.cs to your characterUse WeaponPoint prefabs for hand and carry positions (hip, back, etc.)Configure multiple weapon modes (left hand, right hand, sheathed, reverse grip, etc.Then you could call :public void LoadWeapon(WeaponModel _model) // Load weaponpublic void UnloadWeapon() // Unload weaponpublic void SwitchWeaponMode(string _uid) // Switch mode between hold/carry/custom modeKey Features🎥 Motion-captured🔄 Seamless combo chaining system🎮 Gameplay-ready transitions and loops🛠️ Built-in weapon handling toolsPairs Perfectly With:Enhance your workflow and visuals by combining this package with other SoftKitty assets:Master Character Creator - Character Customization/NPC CreatorCreate fully customizable characters that seamlessly integrate with these animationsMaster Fantasy Weapons|Sword|Axe|Katana|Bow|Shield|UchigatanaHigh-quality weapon models designed to match the animation sets and supported by the included Weapon Helper systemAll animations are Unity Mecanim Humanoid animationsFully compatible with any Humanoid character rigEasily retargetable across different character modelsThe included Weapon Helper System ensures animations adapt naturally to different body types—whether it's realistic proportions, stylized characters, or exaggerated designs (e.g. bulky or cartoon-style characters).




