Mocap - Sword & Shield Animations
Soft Kitty Studio
$10.99
$21.99
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Authentic motion-captured sword & shield animations for tactical combat. Combine fluid attacks and natural blocking with seamless transitions for responsive gameplay.Create dynamic and tactical combat with this high-quality sword & shield animation pack, featuring authentic, motion-captured performances focused on coordinated offense and defense.Designed for responsive and strategic gameplay, this set combines fluid attacks with natural blocking and guarded stances—perfect for RPGs, action-adventure games, and medieval combat systems.Animation OverviewThe animation set includes a complete combat flow system with seamless transitions.Idle & Stance:Idle #1 (Loop)Idle #2 (Loop)Combat Idle (Loop)Idle → Combat IdleCombat Idle → IdleCombos System: (All combo attacks seamlessly chain into each other or return to Combat Idle.)Attack #1 (Loop) → Combat IdleAttack #2 → Combat IdleAttack #3 → Combat IdleAttack #4 → Combat IdleAttack #5 → Combat IdleSkills:Skill #1 - Start charging forward with shieldSkill #1 - Charging forward loopSkill #1 - Hit target with shield and stop charging.Skill #2 (Loop)Skill #3 (Loop)Shield Block:Raise Shiled Block (Loop)Hit with shiledForce Attack System:Start Force Attack → ChargeCharge (Loop)Force Attack → Combat IdleIncluded ToolsWeapon Helper System:Easily manage weapon positioning and switching with the included helper script:Attach WeaponHelper.cs to your characterUse WeaponPoint prefabs for hand and carry positions (hip, back, etc.)Configure multiple weapon modes (left hand, right hand, sheathed, reverse grip, etc.Then you could call :public void LoadWeapon(WeaponModel _model) // Load weaponpublic void UnloadWeapon() // Unload weaponpublic void SwitchWeaponMode(string _uid) // Switch mode between hold/carry/custom modeKey Features🎥 Motion-captured🔄 Seamless combo chaining system🎮 Gameplay-ready transitions and loops🛠️ Built-in weapon handling toolsPairs Perfectly With:Enhance your workflow and visuals by combining this package with other SoftKitty assets:Master Character Creator - Character Customization/NPC CreatorCreate fully customizable characters that seamlessly integrate with these animationsMaster Fantasy Weapons|Sword|Axe|Katana|Bow|Shield|UchigatanaHigh-quality weapon models designed to match the animation sets and supported by the included Weapon Helper systemAll animations are Unity Mecanim Humanoid animationsFully compatible with any Humanoid character rigEasily retargetable across different character modelsThe included Weapon Helper System ensures animations adapt naturally to different body types—whether it's realistic proportions, stylized characters, or exaggerated designs (e.g. bulky or cartoon-style characters).




