The ultimate Fighter collection! Get all 15 highly unique, ultra-low poly fighting characters from the Starter and Expansion packs in one massive bundle. Perfect for Brawlers & Mobile!Compatible with Built-in Render Pipeline. Materials use Standard Shader.This **Complete Pack** is the ultimate character collection for your action, fighting, and beat 'em up games!It includes all 15 diverse and unique characters from both the **Starter Pack** and the **Expansion Pack**, offering incredible value and variety to create the ultimate cross-genre fighting tournament.**Key Features:*** **Massive Roster:** 15 distinct characters ranging from modern martial artists to historical warriors and mythical Yokai.* **Ultra Low Poly:** Incredible performance with approx. **600 - 1100 tris** per character.* **Mobile Friendly:** Highly optimized for mobile devices, brawlers, and VR/AR applications.* **Humanoid Rig:** Fully compatible with Unity's Mecanim Humanoid system. Ready to use with standard combat animations.* **Compatibility:** Setup with Standard Shader. Easily upgradable to URP or HDRP pipelines.**Package Content (15 Prefabs):****[Martial Artists & Grapplers]**1. Fighter Male2. Fighter Female3. Wrestler Male4. Wrestler Female5. Kung Fu Male6. Boxer**[Modern Brawlers]**7. Military Male8. Military Female9. Schoolgirl**[Historical & Unique]**10. Samurai Male11. Samurai Female12. Ninja Male13. Ninja Female14. Sumo Wrestler15. Kappa (Mythical Yokai)- **File Format:** FBX, Prefab- **Rigging:** Yes (Humanoid)- **Animation count:** 0 (Please use standard Humanoid animations)- **Polygon count:** Approx. 600 - 1100 triangles per character- **Number of meshes/prefabs:** 15 Characters- **UV mapping:** Yes- **Texture resolution:** 256x256- **Materials:** Standard ShaderI used generative AI tools to create the base textures (clothing details, fabric patterns, etc.) for the characters. I then manually edited these AI-generated images and carefully UV-mapped them onto my originally hand-crafted 3D models. The 3D meshes and rigging were done manually without AI.




