Leaderboards in 60 seconds. No monthly fees, production ready, you own data, self hosted, but you do it from the Unity Editor.Simple API, RankDrop.SubmitScore("player1", 1.5); Configure everything, or go with simple defaults already initialised.Multiple leaderboard types — all-time, daily, weekly, monthly with automatic resetsFlexible scoring — high score wins, lowest time wins, or cumulative totalsPlayer moderation — ban players globally, remove individual scoresWebhook notifications — get notified on Discord or Slack when top scores are beatenAutomatic backups — daily database backups with configurable retentionRotate game key — if your key is compromised, or if you forget your admin key redeployThe backend is open source (Apache 2.0) available at github.com/Brainzy/RankDrop , and can be self-hosted on free infrastructure — Koyeb and Aiven both have permanent free tiers that comfortably support most indie games at zero cost.Support available at discord https://discord.gg/BUhb9a9xXd .Wizard auto starts, asks few settings, deploys backend, sets up Unity script so url and game key are already entered and functions are called from RankDrop static class. Full C# SDK with async/await support and coroutines. Works with https. Backend: Java 25, Spring Boot, PostgreSQL, GraalVM native image.Tested on Unity 2021 and newer.AI was used during development for code suggestions and writing documentation. All code was reviewed, tested, and verified by the developer before inclusion.




