Advanced spline authoring with real clothoids, frame-aware track design, object spawning, and procedural mesh extrusion.TrackFlow Pro is the most powerful spline authoring and generation toolkit for Unity. It is designed for path-driven content such as roads, race tracks, coaster paths, rails, pipes, conveyors, tunnels, cables, and other procedural route-based systems. It shines especially when designing systems that need real world considerations, like driver comfort on a race track, or the g-forces felt by passengers on a roller coaster. All of this is standard out of the box with TrackFlow Pro.Create curves with more than a basic spline workflow: TrackFlow Pro supports advanced curve generation including clothoids/Euler spirals for smoother track and road transitions, plus standard spline tools such as frame-aware editing for roll, banking, and orientation control. You can then use the built-in spawner workflow to either extrude meshes along the spline or distribute prefabs along it.Author curves with a mix of interpolated and extrapolated segments, unleashing the power of pure clothoids as a design tool.FeaturesAdvanced spline authoring with multiple curve typesSupports true clothoids / Euler spirals for road and track style transitionsFrame-aware track design with roll, banking, and orientation controlsAdaptive spline sampling and curve/frame preview workflowsMesh extrusion modes: Road, Pipe, UTrack, and Custom profilePrefab spawning along splines with spacing, offsets, roll offset, pooling, and even distributionOptional surface snapping and cached deformed path supportEditor tooling for per-sample track data: curvature, torsion, g-forces, and more.Includes sample scenes, local README, and full online documentationSupported OSWindows 10/11Documentationhttps://gregpritchard.net/trackflowpro-docs/index.htmlDependenciesNone external




