A range of blur effects which can be masked on a per-layer basis. Choose from Gaussian, Box, and Radial Blur effects, plus a Light Streaks effect.This package is only compatible with URP.Blur Shaders 2 for URP comes with four different blur effect presets, perfect for many use cases.Got a menu open and want to blur the background? Gaussian Blur is great for that.Adding a temporary speed boost powerup? You'll want to add a Radial Blur.A fan of JJ Abrams' gigantic lens flares? Light Streaks is the effect for you.Just want a simple, fast blur with no frills? That's Box Blur.Each effect can be masked out on a per-layer, per-rendering layer, per-LightMode tag, or per-render queue basis for extra control. And for maximum performance, each effect uses multiple passes where possible and you can use sparse blur kernels to squeeze out more juice. Unity's volume system makes it easy to seamlessly integrate with other effects.This effect is taken from Snapshot Shaders 2 for URP. If you like what you see in this asset pack and you want more, SS2 comes with a slew of effects and they're all compatible with the same layer masking functionality.✅ Compatible VersionsBlur Shaders 2 is compatible only with the Universal Render Pipeline.Fully tested with Unity 6.0, 6.1, 6.2, 6.3, and 6.4.It has only been fully tested on desktop platforms.The effects may function on mobile, VR, console, and web platforms, but performance and functionality may vary.Blur Shaders 2 provides a handful of blur shaders which work with URP's volume profiles and use Renderer Features.This pack comes with the ability to render blur effects only on certain object layers by rendering a mask texture.It uses Render Graph, so you will not be able to use these shaders in conjunction with Compatibility Mode (Unity 6.0-6.3).




