Stylized humanoid player character, fully rigged (Humanoid), with 3 in-place animations. Includes 2K/4K PBR textures and materials for Built-in, URP and HDRP.Stylized humanoid character designed for real-time applications, prototyping, and gameplay systems.This character is fully rigged using a Humanoid setup, making it compatible with Unity’s animation system and Mixamo workflows.The asset includes three essential in-place animations (Idle, Walking, Running), making it ideal for quick integration into gameplay prototypes or as a base player controller.Textures are provided in both 2K and 4K resolutions using a PBR workflow. Materials are included and configured for Built-in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).An optional AnimationGallery demo scene is included to preview animations and character presentation.Perfect for developers looking for a clean, ready-to-use stylized character.---Key Features:- Humanoid rig compatible with Unity and Mixamo- 3 in-place animations (no Root Motion)- PBR textures (2K and 4K)- Compatible with Built-in, URP and HDRP- Ready for real-time applications- Includes AnimationGallery demo viewer---Note:- Demo scene uses Built-in Input Manager- If using the New Input System, switch Active Input Handling to "Both" in Project SettingsNumber of textures: 5 Built-in / 5 URP / 4 HDRPTexture dimensions: 2048x2048, 4096x4096Polygon count of Stylized Player Character: 30,682Minimum polygon count: 30,682Maximum polygon count: 30,682Number of meshes/prefabs: 1Rigging: Yes (Humanoid)Animation count: 3Animation type list:- Idle (In-Place)- Walking (In-Place)- Running (In-Place)UV mapping: YesLOD information: No LODs includedTypes of materials and texture maps:PBR (Albedo, Normal, Ambient Occlusion, Height, Metallic + Smoothness, MaskMap(HDRP)




