3 ready-to-use voxel female 3D characters with a shared humanoid rig compatible with Unity Mecanim. Includes modular body parts, reusable animation clips, preconfigured Animator Controller.Compatible with Built-in Render PipelineCompatible with Universal Render Pipeline (URP)Compatible with High Definition Render Pipeline (HDRP) after material reassignment if neededNo custom shaders requiredUses standard texture-based materials for easy pipeline conversionMaterials may require automatic upgrade when importing into URP or HDRP projectsVoxel Female Character Models Pack includes 3 stylized voxel female characters designed for immediate use in Unity projects.Each character shares the same hierarchy, rig structure, and scale, allowing full animation reuse across all models without additional setup. All prefabs are fully configured and include an Animator Controller with reusable animation clips.The characters are built using modular body parts, including Chest (Body), Head, Mask, Arms (Upper Arm + Forearm), and Legs (Thigh + Shin). This modular structure makes it easy to customize characters while maintaining a consistent voxel visual style.The clothing system is also modular. Tops are separated into three parts: the main body section attached to the Spine, plus sleeves attached to Arms and Forearms. This allows seamless outfit combinations between characters when matching corresponding clothing parts.Included animation clips were created using Unity Animation and are fully editable. Users can easily add new animations such as Attack, Sprint, Emotes, or any custom gameplay animation using the same shared rig.The pack is optimized for performance and suitable for:Stylized voxel gamesIndie game developmentMobile projectsPrototypingGame jamsNPC character systemsEducational projectsSimply import the package into Unity and drag prefabs directly into your scene.3 unique voxel stylized female charactersModular body structure:Chest / BodyHeadMaskArms (Upper Arm + Forearm)Legs (Thigh + Shin)Modular clothing system:Tops split into Body + SleevesBottoms attached to LegsMix-and-match compatible across all charactersShared humanoid rig compatible with Unity MecanimConsistent bone hierarchy across all characters:Root → Hips → Spine → Chest → Head → Arms → LegsLimb structure:Arms split at elbowsLegs split at kneesHands and feet included5 reusable animation clips included:IdleWalkRunJumpDieAnimator Controller included and preconfiguredFBX source files includedDrag-and-drop ready prefabsDemo scene includedTriangle count:~120–420 triangles per characterTexture setup:Shared baked texture atlasModel type:Voxel / Low-polyUnity compatibility:Unity 2020.3 LTS or newer




