A modular abandoned school environment for post-apocalyptic and horror games. Quickly build classrooms, gyms, corridors, and shelters with optimized, story-driven assets.DemoAbandoned classrooms, creaking corridors, a ruined gym, and a busted school bus—everything you need to build a believable post-apocalyptic school or evac shelter.HighlightsTrue modular walls (straight, corners, arches, trims, pillars, stairs, ramps) for rapid level buildingGame-ready PBR assets with grunge, chipped paint, cracked tiles, worn metals/woodConsistent real-world scale and snap-friendly pivots for clean assemblyDress it as abandoned school, makeshift clinic, or research wing—your callWhat’s IncludedArchitecture: modular walls, arches, trims, columns, stairs, ramps, frames, windows, ceilings, floor platesDoors & frames: wood/metal/glass, single & double, damaged variantsClassrooms: desks, tables, chairs (teacher + student + office), books, shelves, cabinets, lockersGym & nurse area: blue mats, bench, parallel bars, basketball backboards/hoops, first-aid kitsUtility & decor: blackboards, whiteboards, maps, science/space posters, EXIT sign, water dispenser, scaleIT props: PCs, towers, monitors, keyboards, mice, printer, cables, sticky notes, mugs, clocksExterior: derelict school bus for yard/parking scenesMaterials/decals: plaster, tile, brick, metal, wood, grime/leaks/edge-wear for storytellingBuilt for performance: unique + trim-sheet materials, efficient UVs, sensible collisions, and LODs on key meshes.Use CasesSurvival/horror levels (evacuation wing, locked classrooms, chase corridors)Narrative scenes (memories, shelters, quarantine zones)Multiplayer arenas (control points in gym, library, computer room)Number of Unique Meshes: 144Collision: YesVertex Count: 100-90000Number of LODs: noNumber of Materials: 27Number of Material Instances: 157Number of Textures: 974Texture Resolutions: 2K-4KSupported Development Platforms: Windows Mac




