A stylised pack of customizable assets for Unity Built-in and URP. It includes waterfalls, rivers, lakes, sea and fountains prefabs with sand, blood and drain water variants for all your needs!Add movement and life to all your Unity projects with this Stylised Waterfall Asset Pack.You'll find magnificent waterfalls, rivers, lakes, ponds, and even fountains in a delightfully stylised look!Choose from ready-to-use prefabs or create your own variants using the parameters to control colour, flow speed, foam intensity, ripples, and more. Material parameters can be adjusted in the Inspector. Simply duplicate one of them and tweak the parameters as desired.Designed for real-time performance, even on low-end devices, thanks to low-poly variants.Main features:- Colour and opacity- Foam and Waves textures, size and speed- Foam subtle interaction with objects- UV Distortion texture, size, strength and speed- Shader that adapts texture size to meshes scaling- Options for textures offset based on position- Dissolve amount, range and smoothness- Displacement amount and fade- Foam and splashes particle rate adapts to meshes/prefab sizeAdditional details about the specific features of my shaders:- The higher the vertex count of your mesh, the more precise the vertex displacement will be.- To have the foam interact with objects, your material must be set up as Transparent since the shader uses Depth!- Shaders are made with ShaderGraph, so be sure to install it from the Package Manager in Unity. All nodes are organised into named groups for greater clarity. Therefore, it can be modified as needed if you wish.Unity Version: Developed and tested on Unity 2022.3.62f2Includes :- 70 prefabs and 32 variants (for different mesh sizes and for water, drain water, blood and sand variants)- 6 shaders (for water, waterfall, river, waves, ripples and soft particles) and 5 subgraphs- 19 materials and 51 variants- 29 meshes (for waterfall meshes: approximately 300 triangles for low poly, 900 for high poly and 20 for non-displacement; for river meshes: between 2 and 4 triangles for straight, 20 for bend and transition; for fountain meshes: between 700 and 1200 triangles) + 40 demo scene meshes (41 910 triangles)- 13 textures + 3 noises (PNG textures: 13 in 1024 and 3 in 2048)- 1 script (to adapt particle rate with scaling)




