Smart Inspector - Scene Validator
BoneCracker Games
$22.00
$44.00
50%OFF
(no ratings)
Jump AssetStore
Real-time scene validator for Unity. Catches errors, UI issues, missing references, warnings, and possible improvements before you press Play.Smart Inspector - Scene Validator validates your GameObjects in real-time as you work. No need to press Play to discover something's broken. Just select any object in the Hierarchy and instantly see configuration mistakes, missing references, performance pitfalls, and best practice violations right in the Inspector.Results appear directly inside Unity's Inspector panel, as severity icons in the Hierarchy window, and in a dedicated EditorWindow. You don't have to change your workflow, Smart Inspector fits into it.Comprehensive rules across 14 categories catch issues in Physics, UI/Canvas, Audio, Cameras, Animation, Navigation, Rendering, Particle Systems, Prefabs, and more. Every issue includes a clear explanation of what's wrong and why it matters. Most come with a one-click Fix button, fully undo-safe.Scan your entire scene with one click. Smart Inspector evaluates every GameObject in batches without freezing the editor, groups results by object, and lets you search, filter, and batch-fix issues across the whole scene. Export results as a professional HTML report or structured JSON.Catch issues before Play mode. Enable pre-play validation to automatically check your scene before entering Play mode. Block or warn based on severity, so nothing slips through.Built to stay out of your way. Choose from Minimal, Balanced, or Verbose notification presets, or fine-tune exactly which rules, categories, and severities you want to see. Dismiss results for the session or permanently ignore specific rules on specific objects. Quiet Mode turns off all passive notifications while keeping the window available on demand.AI-powered analysis. Go beyond static rules with contextual analysis that catches cross-component interactions, semantic issues, and performance implications like detecting a Rigidbody on a UI element that will never need physics. Includes follow-up chat for investigation.Additional features:Full light and dark theme supportKeyboard shortcut (Ctrl+Shift+I) to openScene backup before bulk fixesWelcome window with guided setupPipeline-agnostic (Built-in, URP, HDRP)Unity 6 compatibleZero runtime overhead — purely Editor codeWhether you're learning Unity or managing a large production project, Smart Inspector helps you catch mistakes early, fix them fast, and ship with confidence.Comprehensive rules across 14 categories (Physics, UI, Audio, Camera, Animation, Navigation, Rendering, Particles, GameObject, Components, Tags, Prefabs, Project Settings)Instant validation on selection change. No need to enter Play modeOne-click Fix buttons with full Undo/Redo supportFix All button to resolve multiple issues at once (single Undo step)Inspector panel integration. See issues directly inside Unity's Inspector windowScene-wide scanning with batched processing for large scenesHierarchy severity icons for at-a-glance project health overviewThree severity levels: Error, Warning, Info with customizable filtersNotification presets: Minimal, Balanced, Verbose or fully customAI powered analysis via Claude API for deeper contextual insightsPipeline agnostic works with Built-in, URP, and HDRPZero runtime overhead. 100% Editor-only, no code in your buildsBuilt with UI Toolkit for a modern, responsive editor experienceNon-intrusive, never modifies your project without explicit actionSupports Unity 6 LTS+ AI has been used in two ways in this package below;1. AI Powered Feature (Runtime/Editor):Smart Inspector - Scene Validator includes an optional AI Analysis tab that uses the Claude API (Anthropic) to provide contextual analysis of gameobject configurations. Users can get AI powered suggestions beyond what the rule based system detects, and engage in follow-up chat about their setup. No API key is required from users, no any additional costs required. But the system has a protection system that prevents unnecessarily using AI, because when user uses AI assistant, it will cost me each time. 2. Development Assistance:Claude Code has been used during development for code generation, refactoring, debugging, and writing validation rules and prompts. All AI generated code was reviewed, tested, and validated by me carefully.




