PROTO is a free, ever-evolving framework designed to bridge the gap between a blank scene and a playable prototype.PROTO is a free, ever-evolving framework designed to bridge the gap between a blank scene and a playable mechanic. Instead of focusing on a single genre or specific feature, PROTO provides a diverse collection of systems that are "all over the place" ranging from interaction logic and health frameworks to utility scripts and debug tools.[P]rototyping Core[R]untime Logic[O]bject Interaction[T]oolkit Utilities[O]perational EventsModular Weapon SystemDriving SystemCharector ControllerAI SystemBuilding System




