Game Creator 2 Optimizer improves performance by enabling and disabling GC2 modules, animators, and objects based on distance to the player. Perfect for optimizing large NPC-heavy scenes.Game Creator 2 Optimizer is a lightweight performance tool built specifically for Game Creator 2 projects.It improves runtime performance by dynamically enabling and disabling Game Creator 2 components, animators, and optional Game objects based on distance to a target (typically the player).In large scenes with many NPCs, AI systems, perception modules, and animators continue processing even when far away. GC2 Optimizer solves this by introducing a centralized Manager and per-object Bridge system that automatically handles proximity-based activation.This reduces unnecessary CPU usage while preserving full functionality when characters are near the player.🔹 Who Is This For?This tool is ideal for:Open-world projectsSurvival gamesRPGsSimulation gamesCity buildersLarge NPC populationsAI-heavy projectsIt works with any genre using Game Creator 2 (and its modules) systems.🔹 CustomizationThe system is fully customizable:Adjustable detection radiusConfigurable update intervalsLayer filtering supportOptional renderer distance cullingToggle behaviours and animators independentlyPer-object configuration via Bridge componentNo hard dependencies beyond Game Creator 2 but compatible with all GC2 Modules.✔ Key FeaturesDistance-based enabling/disabling of GC2 and all its modulesAnimator toggling for distant NPC optimizationOptional GameObject activation controlCentralized Manager systemPer-object Bridge configurationLayer-based filteringConfigurable proximity check intervalsOptional renderer distance LODManual or automatic Bridge registrationQuick helper tools for component collectionLightweight runtime footprintEditor-friendly inspector UI




