Skog: Boreal is a customizable, stylized foliage pack with GPU instancing support, based off of Nordic species.This pack includes trees, bushes, rocks, mushrooms and more to help you quickly populate your Unity scenes with foliage.All foliage assets are tintable, enabling hundreds of variations from a small core set. The included shaders support:Wind animationSplatmap tintingRandom per-instance tintingSlope-based effects for adding snow or mossMost assets include LODs and billboards. All foliage uses one material per object and is GPU Instancing–compatible for high performance.Includes:Trees2 Norway Pines + LODs & Billboard1 Scots Pine + LODs & Billboard1 Dead Spruce + LODs & BillboardSmaller Foliage1 Downy Birch + LODs & Billboard1 Lingonberry + LODs & Billboard1 Reindeer Lichen + LODs1 Twin Flower + LODs + Billboard1 Moss Clump + LODs + DetailPrefab1 Grass Clump + Grass Texture for Unity Terrain GrassProps2 Mushrooms + LODs4 Rocks + LODsExtras2 Particle Systems1 Snowflake Material for Particles3 Ground Textures + Normal MapsGPUInstancingDemo script4 Demo ScenesSkog: Boreal is built for the Universal Render Pipeline (URP). HDRP and Built-in are not supported.Unity VersionUnity 6 / 2023 LTS or laterRender Pipeline: Universal Render Pipeline (URP)ChatGPT used for consultation and help with shaders, docs, and scripts.




