A flexible Unity UI layout system that adapts seamlessly across desktop and mobile screen sizes—so you can design once and scale everywhere.• Compatible with all Render Pipelines (Built-in, URP, HDRP)• Works with Unity UI (uGUI / Canvas-based UI)• Supports Desktop, Mobile, and WebGL builds• Compatible with Device Simulator and Game View testing• No shaders, materials, or render features requiredAdaptive UI LayoutsSimplified Multi-Platform UI DevelopmentCreate one UI system that automatically adapts to different devices and screen configurations.Adaptive UI Layouts allows you to design your interface once and automatically apply the correct layout for desktop, mobile, and tablet devices.• Create one UI setup that adapts automatically across platforms• Avoid writing custom UI positioning code for every resolution• Reduce development time for multi-platform projects• Works with WebGL, standalone builds, and mobile devicesLive DemoTry the WebGL demos to see Adaptive UI Layouts in action:Responsive UI Demohttps://colpolstudios.itch.io/adaptiveuilayouts-web-and-portraitCharacter UI Demo (World Space Canvas)https://colpolstudios.itch.io/adaptiveuilayouts-character-use-web-and-portraitResize the browser window on desktop or open the demo on a mobile device to see the UI automatically adapt to screen size and orientation.Publisher Website & SupportFor documentation, updates, and support:https://colpolstudios.wixsite.com/studio-designAutomatic Device Detection & Layout ApplicationThe system automatically detects device type and applies the correct layout profile.• Automatically detects desktop vs mobile devices• Works with WebGL builds on mobile browsers• Supports manual orientation controls for Device Simulator testing• Automatically responds to screen size, aspect ratio, and orientationFlexible Layout ProfilesCreate and manage layout configurations for different devices and orientations.• Create profiles for Desktop, Mobile Portrait, and Mobile Landscape• Use only the profiles you need (for example, Desktop + Mobile Portrait)• Capture the current UI layout with one click• Update layouts easily by repositioning UI and recapturing• Modify existing profiles by selecting them before capturing• Includes Prefab workflow for safe UI iterationAnimation & Code-FriendlyAdaptive UI Layouts is designed to work smoothly alongside animations and scripted UI systems.• Layout applies once at Start() and does not interfere with animations• UI elements can be animated freely without layout resets• Safe to modify UI via scripts or gameplay systemsPerformance OptimizedThe system is lightweight and designed for runtime efficiency.• Layout applied only when needed (startup or orientation change)• Efficient UI element lookup using cached dictionaries• Minimal runtime overheadEasy WorkflowA straightforward workflow designed for fast integration.• Simple setup: Add two components to your Canvas• Visual workflow: position UI → capture layout → assign profiles• Works with Unity UI (uGUI) systems• Easy to modify or expand layouts laterKey Benefits• Save time when developing multi-platform UI• Reduce repetitive UI positioning work• Keep UI systems clean and maintainable• Support desktop, mobile, and WebGL from a single UI setupONE UI SYSTEM. EVERY DEVICE. ZERO HASSLE.Stop manually coding different layouts for desktop, mobile, and tablets.Adaptive UI Layouts automatically detects your player's device and appliesthe perfect layout - instantly.✓ Works with WebGL, standalone, and mobile builds✓ Compatible with animated and code-controlled UI✓ Set it up once, works everywhere✓ No complex scripting requiredCreate a responsive UI that adapts automatically. Focus on your game, notdevice-specific UI code.This product was developed with the assistance of AI tools for ideation, documentation, and visual refinement. All systems, layouts, and final content were reviewed, curated, and implemented by the publisher.




