A realistic ceiling fan with integrated lights, designed for games, simulations, and interior environments.This asset features a modular setup, allowing the light elements to be enabled or removed, so the model can be used as either a ceiling fan or a combined lighting fixture.All geometry is optimized for real-time use and utilizes a single 2K texture atlas, reducing draw calls and improving performance.Meshes are not merged, and all elements use correctly positioned pivots, making the asset suitable for animation (e.g., rotating blades or adjusting light components).An emissive map is included for lighting elements. The package also includes two mask textures for tinting, allowing separate color customization of fan blades and metallic parts.Additionally, ORM maps (Occlusion, Roughness, Metallic) are provided for efficient and flexible custom shading workflows.Features:Game-ready ceiling fan assetModular configuration (fan with or without lights)Single 2K texture atlasEmissive map for lightingTwo mask textures for tint customizationSeparated meshes for flexible useAccurate pivots for animationORM texture maps for shadingClean topology and UV mappingOptimized for real-time renderingPerfect for:Interior environmentsSimulation gamesVR/AR projectsCinematicsArchitectural visualizationAll brand names and logos are fictional. Any resemblance to real brands or products is purely coincidental.Number of textures 9Texture dimensions 2048Polygon count 7727 trilsMinimum polygon count 262Maximum polygon count 3669Number of meshes/prefabs 4/1Rigging: NoAnimation count 0Animation type list 0UV mapping: YesLOD information 0Types of materials and texture maps PBR



