Complete 3D SH-style carousel inventory with examination, combination, and world interaction systems. Perfectly designed for PSX-aesthetic retro horror and exploration games.Bring the classic psychological horror vibe to your project with the PSX Carousel Inventory System. Inspired by the golden era of retro horror titles like Silent Hill, this system offers a highly immersive 3D linear carousel where items are displayed with smooth rotation and high-fidelity previews.This asset is designed for depth and interaction. It features a robust examination mode that allows players to freely rotate and zoom on items to find clues or secret objects through the interactive ExaminePoints system. Additionally, it includes a flexible item combination system and a complete world interaction controller for seamless pickups and environment-based puzzles.Built with ease of use in mind, the entire system is driven by ScriptableObjects, allowing you to set up your entire inventory without writing a single line of code. It is the perfect choice for indie developers creating retro horror, adventure, or exploration experiences.Core Features:3D Linear Carousel: Smooth item navigation using real-time RenderTexture previews.Interactive Examination: Free 3D rotation and zoom for all inventory items.ExaminePoints System: Discover hidden items, contextual messages, or trigger mechanisms (like opening chests) directly from the item view.Item Combination Logic: Order-independent combination (A+B = B+A) driven by ScriptableObjects.World Interaction System: Plug-and-play raycast detection and WorldItem components for intuitive pickups.Developer API: Extensive C# API and events for advanced integration with custom gameplay logic.Input System Ready: Pre-configured for Unity's New Input System (supports Gamepad and Keyboard/Mouse).Demo Content: Includes a full demo scene featuring a battery-powered flashlight system, pipe puzzles, and locked doors.Technical Requirements:Unity Version: 2022.3 LTS or higher.Render Pipeline: Built-in RP (URP/HDRP supported with material adjustments).Dependencies: New Input System, TextMesh Pro.



