🌨️ Procedural Snow Particles is an advanced particle system designed to create high-performance and realistic snow simulations in your Unity projects.Unlike static effects, its procedural approach dynamically generates snowfall that adapts to environmental conditions. This ensures a unique and natural look in every scene.🔹 Key Features:Procedural snow generation (non-repetitive and natural appearance)Wind direction and intensity controlAdjustable snow densityAdjustable kill zoneOptimized performanceEasy integration and useModular structure (adapts easily to different scenes)URP & HDRP2022+ & Unity 6.x🔹 Use Cases:Games (winter-themed environments)Simulation projectsCinematic scenes and cutscenesAdd a stunning winter atmosphere to your project with just a few clicks!Included:Resources(Script, vfx asset, texture)1x PrefabDemo SceneDocumentationNote: The character and its controller are not included.* When you open the demo scene in HDRP, it will appear pink. However, this is not important and is entirely related to the demo scene itself. The particles will work without any issues. If you still want to view them in the demo scene, you can create a new material and drag and drop it onto the plane object.



