Boost your performance with AMD FidelityFX Super Resolution 2.2 for Unity.
This free evaluation version includes a watermark and is limited to Windows builds.FSR 2 - Upscaling for Unity (Evaluation version) has been tested in Unity versions 2021, 2022, 2023 and Unity 6 up to 6.4!⚠️Evaluation Version⚠️This free evaluation version includes a watermark and is limited to Windows builds. It is intended for evaluation prior to upgrading to our premium upscalers.⚡Boost your frames with FSR 2 Upscaling for Unity!⚡FSR 2 is an upscaling technique, creating high quality and resolution frames based on lower resolution input. By using this, your project can run in a drastically lower resolution without losing visual quality and increasing the framerate!If your project is limited by GPU performance, FSR 2 will give you a higher framerate. If a project is limited by CPU performance, all it will do is make the GPU workload lower. While this may seem like a big limitation, it also means a laptop will use way less battery power when using FSR 3!🌀Easy to useFSR 2 has been designed for an easy setup, with an extensive documentation describing the process.Additionally, FSR 2 has been extensively tested with all default Unity Post-Processing, however we can't guarentee that all custom Post-Processing assets will work out of the box. If you run into problems with custom assets, contact us and we'll see if we can help to add support for it!🎨Extended Platform supportBy using a compute shader FSR back-end, we're able to support almost all platforms, check the Technical details below for which platforms are supported and tested.🍀AAA Anti-AliasingFSR 2 features a high quality Temporal Anti-Aliasing built-in. Get rid of those jagged edges while improving your project's performance! Don't want to use the upscaling, you're now also able to just use the TAA only.❤️Boost further with the Ultimate Upscaler BundleAre you looking for the absolute best quality upscaling? Enhance your project's visual fidelity by also adding our other upscalers to your project with our Ultimate Upscaler Bundle!🛟SupportIf you run across any issue with implementing FSR 2, please read our Documentation or contact us on Discord.Even while the asset has been rigorously tested, there are always edge cases that are difficult to foresee, please contact us if you run into any issue!👷Third Party Integrations / ConnectionsThese assets have added specific support for this asset. Please note that these assets are not included! If you need support for these assets, please contact the original developer.Unified Settings & Game Options UI - A settings template with one unified interface for all render pipelines (URP, HDRP, Built-in) and input systems (old and new).Settings Menu Creator - Build customized settings menus in no time. Works in Built-in, URP, and HDRP. The integration works with all versions including the Free one.HTrace SSGI a fully dynamic screen-space global illumination system that aims for accurate and responsive indirect lighting with detailed secondary shadows.HTrace Ambient Occlusion three of the most popular ambient occlusion techniques into a single asset, offering a highly scalable and adaptive system for AO computation.Need integration with another asset? Please send the request to info@thenakeddev.com.Asset uses FidelityFX-FSR2 under MIT License; see Third-Party Notices.txt file in package for details.⭐⭐⭐⭐⭐"One of the best assets on the Unity Asset Store made by one of the best asset developers."Todd D'Arcy - Managing Director [Falling Frontier]⭐⭐⭐⭐⭐"Saved our console release, 5 stars! Hard-working, passionate, attentive and responsive. It's been nothing but a pleasure working with Dominic and his team."Andrew 'Refleax' Farrugia - CEO & Game Director [Holdfast]⭐⭐⭐⭐⭐"The best way to get upscaling for Unity! Really improved performance and visual fidelity with ease. Combine that with very dedicated developers and you got a top tier asset!"Roan Albers - Art Lead [Descenders Next]Current supported Unity Render Pipelines:Built-in (BIRP), Universal Render Pipeline (URP) and High-Definition Render Pipeline (HDRP).Current supported platforms:FSR 2 works on hardware from any brand, but this evaluation version is intentionally limited to Windows x64. It is meant as a simple way to test our technology before upgrading to our premium upscalers, which support:Windows (DX11, DX12, Vulkan & GLCore)Linux (Vulkan)MacOS (Metal)iOS (Metal)Android (Vulkan, OpenGL ES 3.0)Playstation 4Playstation 5Xbox OneXbox SeriesNintendo Switch 1Nintendo Switch 2 (unconfirmed)WebGLPC VR (OpenXR & OpenVR)Standalone VR (Quest)



