A stylized VFX pack built around beverage-based effects, blending wine, beer, and liquid motion into expressive gameplay feedback.Please note this pack is intended for 3D projects. For pipeline compatibility read te readme file.🍷 Drunken VFX 🍺Add personality, humor, and fluid motion to your game with Drunken VFX, a stylized collection of effects inspired by wine, beer, and the unpredictable nature of intoxication. Designed to bring a playful yet functional layer to gameplay, this pack transforms liquid into a visual language that communicates state changes, abilities, and interactions.The effects explore splashes, spills, bubbles, foam bursts, and swirling liquids that feel alive and reactive. From wine-like energy flows to fizzy beer explosions, each effect captures the organic movement and chaotic behavior of liquids, making them perfect for potion systems, tavern environments, drunk status effects, or unconventional combat abilities.Visual timing and motion are crafted to feel slightly off-balance and dynamic, reinforcing the idea of instability or altered states. This makes the pack especially effective for debuffs, confusion mechanics, or any gameplay moment where control is intentionally disrupted. At the same time, silhouettes and color contrast remain clear enough to preserve readability during gameplay.Whether you're building a fantasy RPG with alchemy systems, a party game with chaotic interactions, or a stylized combat system with humorous twists, Drunken VFX delivers a cohesive and memorable visual identity rooted in liquid behavior and expressive motion.Everything is optimized and ready for mobile, console, and PC. We offer compatibility for Standard Render Pipeline, Universal Render Pipeline URP, and High Definition Render Pipeline HDRP.🍷 Key Features 🍺Minimal set-up to get it working on your own mesh1 Shader for all particlesIncludes one asset overview scene, and contextual examples of usageCompatible with ALL rendering pipelines Built-in URP HDRPDrag and Drop• HDRP, Standard & URP support.• 1 Shader for all VFX Assets



