PileGen - Procedural Pile & Clutter Generator
Hyper Light Studios
$21.77
$24.19
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PileGen — Procedural pile & clutter generator for URP. 13 materials, physics settling, texture baking, 30+ presets. No models needed.PileGen — Procedural Pile & Clutter Generator (URP)Create fully procedural piles of rocks, books, bottles, crates, debris, and more — directly inside the Unity Editor.No models. No textures. No external assets.Every shape, surface, and normal is generated procedurally.Part of the Procedural 3D Tools Suite by HyperLightStudios.⚠ Early Adopter PricingPrice will increase as new features are added.PileGen is currently offered at a discounted early-supporter price.Our target price is $29.99, and it will gradually increase as major features are released.✦ Fully Procedural — Zero External Assets RequiredAll geometry is generated via CPU mesh generation.All surfaces use procedural shaders.Every pile is completely unique.No textures. No third‑party assets. No modeling required.✦ 30+ Ready‑to‑Use PresetsInstantly generate:Rock pilesBook stacksBottle collectionsWooden cratesMetal pipesAlchemy potionsKitchen clutterSoda cansTin cansBarrelsWood planksDebrisAnd moreDrag. Drop. Generate.✦ 13 Procedural Material TypesEach material includes unique surface patterns, procedural normals, and per‑instance color variation (no flickering).RockWoodBrickCrateBookGlassMetalFabricCeramicConcreteFoliagePlasticGeneric✦ Dual Shading SystemSwitch per profile:Standard Mode• Triplanar PBR shading• Fully procedural surface detailBiome Mode• Stylized low‑poly palette shading• Perfect for stylized or mobile projectsMix and match freely.✦ 7 Pattern Library OverlaysLayer additional procedural detail onto any material:VoronoiStripesCheckerWavesDotsMarbleScalesNo textures required.✦ 12 Primitive TypesCubeSphereIcosahedronRock (Voronoi)CylinderTorusPipePlaneExtrudeLatheCompoundPrefab✦ Advanced Shape SystemsExtrude PrimitiveSweep any 2D silhouette along a Bézier path.Rock PrimitiveGenerate unique Voronoi rock hulls — every instance is one‑of‑a‑kind.Lathe & Compound Systems40+ lathe profiles (bottles, vases, jars, cans, columns)Compound shapes (crates, pallets, chairs, tables)Built‑in Lathe & Extrude profile editors✦ 6 Vertex Shape ModifiersGPU‑side deformations (zero cost when disabled):TaperTwistBulgeSquashRoundVertex Noise✦ Physics‑Based SettlingOne‑click simulation:Pieces fall naturallyReal collision stackingFully deterministic with seed control✦ Texture Baking PipelineBake everything into:Single texture atlasAuto‑generated UVsStandard URP/Lit materialPerfect for:MobileVRLightmappingOptimization passes✦ Production‑Ready Baking ToolsMesh combining (single draw call)Texture atlas bakingURP/Lit material conversionLOD generationStatic batchingPrefab savingMulti‑material support✦ LowPoly / Palette ShaderThe PileGen/LowPolyStyle shader uses 1D palette textures with per‑island color randomization for stylized visuals.Includes built‑in Palette Generator Tool.✦ Flexible WorkflowQuick Preset Mode (generate without a full profile)Count & Scale multipliersCircle or Rectangle footprintPer‑generator placement overridesAuto Generate / Auto Settle live previewScene Manager for batch operations✦ Powerful Custom InspectorsInteractive 3D pile preview with orbit cameraMaterial BrowserShape BrowserPalette BrowserSeed control with instant variationsPer‑layer shape controlDistribution curves (density, height, scale)Full ShaderGUI for all material propertiesREQUIREMENTSUnity 2022.3.62f3+ (LTS recommended, Unity 6 supported)Universal Render Pipeline (URP)WHAT’S INCLUDEDFull C# source code30+ pile presets with materials40+ lathe shape profilesCompound shape profiles (crate, pallet, chair, table)100+ shape presetsCustom triplanar shader (SRP Batcher + DOTS instancing compatible)DOTS / Entities SubScene supportComprehensive handbook & API referenceDemo sceneSUPPORTQuestions or issues? Use our In-Tool bug reporting or 📩 hello@hyperlightstudios.xyzWe respond within 24 hours.Published by HyperLightStudiosMakers of the Procedural 3D Tools Suite- **Version:** 1.0.0- **Unity Compatibility:** 2022.3.62f3+, Unity 6- **Render Pipeline:** URP (required)- **Scripting Backend:** Mono & IL2CPP- **Platforms:** All platforms supported by URP- **Dependencies:** None (fully self-contained)- **Assembly Definitions:** Yes (PileGen.Runtime, PileGen.Editor)- **Namespace:** PileGen.Runtime, PileGen.EditorAssisted coding with Antigravity / Windsurf



