Pack includes 137 VFX prefabs, Original Price: $56, Special Price: $29.9Pack includes 137 VFX prefabsOriginal Price: $56Special Price: $29.9BG Particle EffectsThe environmental particle effects produced by the Unity particle system include 20 different effects:Cherry blossom petals (pink and red)Falling flowersFallen leavesFallen dead leavesFalling maple leavesSnow (white and blue)Floating feathersSnowstormSandstormSmokeRainBig rainPaper flowersButterfly (4 materials)Particle Trails CollectionParticle Trails Collection made using Unity particle system,Contains a total of 13 visual effects,you can freely increase the size, reduce the size and rotate.Particle Trails Collection Vol.2Particle Trails Collection made using Unity particle system,Contains a total of 13 visual effects,You can change the size at willTouch Particle EffectsPack includes 25 VFX prefabsThis is a collection of touch effects created using Unity's particle system, containing 25 different effects.UI Effect PackUI Glow-related special effects produced using Unity particle system, including a total of 20 different effects,You can change the size at will.UI & Word EffectA collection of UI and Word effects created using Unity particle system,Contains a total of 45 VFX files, which can be resized as needed.Version:Unity 2022.3.45f1Render Mode:Built-In & URPThis package provides both URP and Built-in versions of the shaders.Built-in Shaders: Theoretically compatible with all three render modes (Built-in, URP, and HDRP).However, please note that using Built-in shaders in SRP(URP,HDRP) environments may result in lower performance.URP Shaders: Specifically optimized for the Universal Render Pipeline.If your project is URP-based,please use the dedicated URP shaders to ensure the best performance and visual quality.PS:These effects are particle-based VFX prefabs (not native Unity UI graphics).For best results with Unity UI, Canvas is recommended to use:• Screen Space - Camera Canvasor• World Space CanvasIf your Canvas is set to Screen Space - Overlay, the effects may render behind UI elements due to Unity's rendering behavior and limitations.If the effect still appears behind UI elements, increase the Sorting Order of the Particle System Renderer components.



