IndieDev Trigger Toolkit is a toolkit for all the basic triggers like dialogues/monologues, spawn-despawn, trigger animation, teleport (RigidBody not supported) and scene changer. All in one script.The materials for the demo scene uses the Built-in render pipelines, otherwise the toolkit works with any render pipelines.Save the hassle, focus on what's important and let IndieDevToolkit handle the basics.One script, multi function plug and play , no coding requiredFeatures:💬DialogueOneshot - Dialogue that appears and disappears after a set time.Toggle - Dialogue that can be toggled by the player with a specified key, also supports multiple dialogue.OnStay - Dialogue that only appears when the player enters the trigger.🔮Spawn DespawnSpawn (setActivetrue) or despawn (setActivefalse) gameObject when player enters the trigger or presses an interaction key. Developers can choose if player has to press a key or not, and also choose what key to press.🎬Trig AnimTrigger an animation when player enters the trigger or presses an interaction key. This function only supports Trigger type parameter. Developers can choose if player has to press a key or not, and also choose what key to press.🌀Teleport (RigidBody based controller not supported)Teleport a Character Controller based controller or simple gameObject to a specified point (Transform) when player enters the trigger or presses an interaction key. Developers can choose if player has to press a key or not, and also choose what key to press.⏭️Scene ChangerChanges the current scene to another scene when player enters the trigger or presses an interaction key. Developers can choose if player has to press a key or not, and also choose what key to press.Support includes Unity 2020.3 - 2023, and Unity 6.




