Generate realistic corrugated sheets, and walls in seconds. Features procedural controls, Spline deformation, automatic LODs, noise variation, and one-click FBX baking for production-ready assetsUnity 2021.3 LTS or higher.Unity Splines package (optional, for spline-based deformation).Unity FBX Exporter (optional).The Infinite Corrugated Roof (ICR) package provides an intuitive, spline-based workflow to create realistic corrugated surfaces in seconds. Built on a clean, SOLID-based architecture, ICR allows artists to focus on design while the system handles geometry calculation, UV mapping, and LOD management.Whether you are building a vast industrial warehouse or a small weathered shed, ICR offers the flexibility to customize every aspect of your roof—from wave profiles to structural weathering. The integrated modifier system includes spline deformation for curved surfaces and procedural noise for realistic surface imperfections.DocumentationDemo (Under Development)Procedural Features:Grid-Based Generation: Scalable panel system for any roof size.Dynamic Profiles: Customize corrugation shapes using standard AnimationCurves.Spline Deformation: Bend and shape geometry along complex paths using the Unity Splines package.Global Coordinate Cutting: Define precise edges and cutouts without destructive mesh editing.Modifiers & Effects:Procedural Noise: Add realistic dents, weathering, and surface variations.Smart UV Mapping: Automatic tileable UVs optimized for PBR materials.Integrated Vertex Colors: Pre-computed data for advanced shader effects like rust and moss.Optimization & Export:Multi-LOD Support: Automated generation of 3 LOD levels (High, Mid, Low).FBX Baker: One-click export of procedural geometry to standard FBX assets for external optimization or static batching.SRP Compatibility: Supports Built-in Render Pipeline, URP, and HDRP.




