219 prefabs+230 terrain tiles suitable for various types of shading, with the single material easy to customize. Includes different types of trees, ruins, portals, etc
Ideal for stylized projects.Demo scene is set to work in URPFor HDRP: Change material's Shader to Shader Graphs/Yodah_the_Cat_HDRPFor Build-In: Change material's Shader to Shader Graphs/Yodah_the_Cat_Build-In and Install Shader Graphs from the Package managerWorks the same in 6000.0.17f1 and 2022.3.21f1 versionsCollection of 449 low-poly, stylized prefabs ready for use. This pack is designed to look great with various types of shading, including flat shading, to match your preferred style.All models feature the same material, logical naming, good topology and the real-world scale (with some alterations for more stylized look).I use the same 256x256p palete-textures throughout all my packs identified by Yodah_the_Cat_material (this pack has 2 materials Opaque and Transparent) to make them easy to combine with each other.This pack contains:Terrain tiles such as Grass, River,Lava etc.(230 prefabs)Trees (62 prefabs)Mushrooms (28 prefabs)Ruins and Portals (43 prefabs)Tents (28 prefabs)Camping kit (7 prefabs)Bridges (6 prefabs)Rocks and Mountains ( 25 prefabs)Umbrellas (10 prefabs)Axes (4 prefabs)Guitars (2 prefabs)Ladders(2 prefabs)also Radio and Hammock.Includes Demo-Scene.Includes custom Shader Graphs (for Build-In, URP and HDRP pipelines) with control over overall Saturation Hue, Metallic and Emission intensity.All mesh names include their tris count. You can see this in the Meshes folder in the package content.I hope you will find this pack useful!If you'd like to modify my models yourself, I can provide you with the .blend file. Just reach out to me at yodah.the.cat@gmail.comNumber of meshes/prefabs 449Number of textures 4 (Colour, Roughness, Metallic,Emition)Texture dimensions 256х256pMaterial use custom Yodah_the_Ccat Shader Graph.All meshes polygon count 157 211 faces / 272 905 trisMinimum polygon count 6 faces / 12 tris (GrassTile)Maximum polygon count 8907 faces / 5349 tris (GateDoorVine)Average polygon count per mesh is about 350faces / 610 tris




