Fast Sky 2 - Performant Sky & Clouds Rendering Solution | Realistic & Stylized
Norex Studios
$15.40
$30.80
50%OFF
Jump AssetStore
Fast Sky 2 is a powerful, high-performance URP sky rendering solution designed to bring dynamic, customizable cloudscapes, stars, moon phases, day-night cycles, and god-rays to your 3D environments.WHAT IS FAST SKY 2Fast Sky 2 is an optimal sky rendering solution that offers volume-approximated clouds, Godrays, clouds, cloud shadows, moon, stars.It is an enhanced version of the original, delivering significant performance boosts, better visuals, and a completely redesigned workflow.FEATURESPerformance : The development of Fast Sky 2 was centered on delivering exceptional performance, even on low-end devices. This ensures that adding stunning skies and clouds to your scene doesn't bog down your game's framerate, even for lowend mobile devices.Godrays : Fast Sky 2 supports intresting looking lightshafts/god-rays that responds to the clouds and objects in your scene.Cloud Shadows: Fast Sky 2 supports cloud shadow rendering.Layered Clouds: You can to stack up to four distinct cloud layers. This multi-layered approach enables the creation of mesmerizing cloudscapes.Cubemap Support: Fast Sky 2 allows you to dynamically integrate traditional cubemap skyboxes and star fields.Night Sky / Day-Night Cycle: Fast Sky 2 features night skys elements such as moon and stars. It also support day-night transitions which is dependent on the direction of the sun, with support for customizable moon position. This effortlessly allows you to integrate day and night cycle's in your game.Versatile Visual Styles: Fast Sky 2 is highly adaptable to both stylized and realistic visual scenarios.Well Documented & SupportedLIMITATIONSCannot fly though-cloudsOrthographic projection is not supportedCOMPATABILITYSupports Universal Render Pipline - RenderGraph & Compatibility ModeAvailable on Unity 6.xCONTACTDiscordEmail : norecx.customer@gmail.comDocumentation | Discord | YoutubePerformantMobile supportReal-Time GenerationSupport for cubemap skyboxesProvided demo scenesAdaptable to various visual stylesUses a volume approximation approach for clouds, delivering great results for optimal performanceBackground ShaderSupports multiple cloud layersSun, Moon and Stars supportGodrays / Lighshafts supportSupported on all platformsFully documented & supportedDesigned for Unity URP - RenderGraph & Compatibility ModeDocumentation | Discord | Youtube




